Files
pepa-pi-bot/package.json
T
1e3b36a9a1 feat(runtime): hybrid script reflex + Ink TUI + Pi-on-demand escalation (#4)
* fix(mindcraft-skills): hard timeout on every skill call

mc_avoid_enemies (and 7 other tools) wrapped only in safeCall without a
withTimeout. When mindcraft's underlying pathfinder/pvp goal couldn't be
satisfied, the call never resolved — the Pi tick loop blocked forever.
Observed live: mc_avoid_enemies pending >10 minutes after one mc_observe.

safeCall now takes timeoutMs (default 30s) and wraps withTimeout itself,
so every tool gets a hard ceiling. Per-tool overrides:
  - goToPosition / goToNearestBlock: 120s / 90s (unchanged from before)
  - defendSelf / avoidEnemies: 45s
  - stay: secs*1000 + 10s
  - craft / consume / pickup / place: 30s
  - equip: 15s
collectBlock still uses its bespoke per-iter 75s loop.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(runtime): script-driven reflex daemon + Ink TUI dashboard

Pure-Pi runtime had three failure modes in practice:
  - slow: 20-60s per decision because LLM was in the hot path
  - expensive: every tick (defend, eat, idle) paid for a reasoning pass
  - invisible: required tmux capture-pane to know what the bot was doing

New runtime/ layer is a long-running Node daemon that owns the MC
connection, ticks a priority-ordered reflex chain (defend > eat > sleep
> idle) with NO LLM in the hot path, and exposes status + commands over
a Unix-socket IPC. tui/ is an Ink dashboard that attaches over IPC and
can detach freely — multiple TUI clients can connect at once.

Pi/Codex are still available, but as on-demand escalation: TUI hotkey
'a' spawns `pi -p "<prompt>"` as a subprocess and streams stdout into
the dashboard. The self-improvement loop (proposals → operator approval
→ Pi-driven patch → hot reload) is documented in docs/runtime.md but
not yet wired.

Reflex bodies are stubs today — they log decisions but don't drive
Mineflayer actions yet. The priority chain, IPC contract, and TUI are
fully working; subsequent commits will fill in defend/eat/sleep bodies
and wire automatic escalation.

Run with `npm run bot` + `npm run tui`. Pi-only fallback stays at
`npm run agent`.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Yuriy Mayatnikov <mayatnikov@me.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 16:04:48 +03:00

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{
"name": "pepa-pi-bot",
"version": "0.0.1",
"private": true,
"description": "An autonomous, self-extending Minecraft player powered by Pi and Mineflayer.",
"license": "MIT",
"type": "module",
"engines": {
"node": ">=20"
},
"scripts": {
"agent": "pi",
"agent:resume": "pi -c",
"bot": "node runtime/bot.js",
"tui": "tsx tui/tui.tsx"
},
"dependencies": {
"dotenv": "^16.4.5",
"ink": "^7.0.4",
"ink-text-input": "^6.0.0",
"minecraft-data": "^3.110.2",
"mineflayer": "^4.37.1",
"mineflayer-armor-manager": "^2.0.1",
"mineflayer-auto-eat": "^5.0.3",
"mineflayer-collectblock": "^1.6.0",
"mineflayer-pathfinder": "^2.4.5",
"mineflayer-pvp": "^1.3.2",
"mineflayer-tool": "^1.2.0",
"prismarine-item": "^1.18.0",
"react": "^19.2.6",
"vec3": "^0.2.0"
},
"repository": {
"type": "git",
"url": "git+https://github.com/xmatic-squad/pepa-pi-bot.git"
},
"bugs": {
"url": "https://github.com/xmatic-squad/pepa-pi-bot/issues"
},
"homepage": "https://github.com/xmatic-squad/pepa-pi-bot#readme",
"devDependencies": {
"@types/react": "^19.2.15",
"tsx": "^4.22.3"
}
}