This closes the learning loop. Lessons in knowledge.db now actually
influence behaviour:
- runtime/coach/advice.js: consult({plannedSkillId, snapshot}) reads
knowledge.topAdvice() and returns 'override' / 'avoid' / 'proceed'.
When a lesson says "avoid <skill>" with prefer="survive.flee" (etc.),
the dispatcher swaps in the alternative.
- runtime/reflex.js:
* curriculumReflex now consults advice before dispatch; on 'avoid'
backs off the planned skill + sets wander hint; on 'override'
dispatches the lesson's preferred alternative.
* defendReflex (dist≤4 melee branch) consults advice too — so a
creeper at 4m honours the starter rule "attack creeper → flee".
Failure outcomes feed back via markApplied so confidence stays
grounded.
SAFE_OVERRIDES whitelist contains only known runSkill targets
(survive.flee, survive.sleep, survive.eat, recovery.tunnel-out,
explore.far/wander, village.build-shelter); unknown prefers fall back
to plain 'avoid'.
7 advice tests; total suite 237 green.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
53 lines
2.2 KiB
JSON
53 lines
2.2 KiB
JSON
{
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"name": "pepa-pi-bot",
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"version": "0.2.0-rc.1",
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"private": true,
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"description": "An autonomous, self-extending Minecraft player powered by Pi and Mineflayer.",
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"license": "MIT",
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"type": "module",
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"engines": {
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"node": ">=20"
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},
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"scripts": {
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"agent": "pi",
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"agent:resume": "pi -c",
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"bot": "node runtime/supervisor.js",
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"bot:bare": "node runtime/bot.js",
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"tui": "tsx tui/tui.tsx",
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"propose:apply": "node scripts/propose-apply.js",
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"stop": "bash scripts/stop.sh",
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"test": "node --test runtime/skills/contract.test.js runtime/skills/groups.test.js runtime/skills/compat.test.js runtime/skills/recovery-tunnel-out.test.js runtime/curriculum.test.js runtime/social/social.test.js runtime/social/conversation.test.js runtime/social/chat-history.test.js runtime/social/reply-pi.test.js runtime/stuck-incident.test.js runtime/compat.test.js runtime/reflex.test.js runtime/base-site.test.js runtime/locations.test.js runtime/watch-filter.test.js runtime/world-journal.test.js runtime/scenario-memory.test.js runtime/critic.test.js runtime/skill-library.test.js runtime/modes.test.js runtime/pathfinder-watchdog.test.js runtime/knowledge/knowledge.test.js runtime/coach/postmortem.test.js runtime/coach/advice.test.js runtime/persona/chatter.test.js scripts/edit-scope.test.js scripts/lint-patch.test.js"
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},
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"dependencies": {
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"better-sqlite3": "^11.10.0",
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"canvas": "^3.2.3",
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"dotenv": "^16.4.5",
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"ink": "^7.0.4",
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"ink-text-input": "^6.0.0",
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"minecraft-data": "^3.110.2",
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"mineflayer": "^4.37.1",
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"mineflayer-armor-manager": "^2.0.1",
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"mineflayer-auto-eat": "^5.0.3",
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"mineflayer-collectblock": "^1.6.0",
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"mineflayer-pathfinder": "^2.4.5",
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"mineflayer-pvp": "^1.3.2",
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"mineflayer-tool": "^1.2.0",
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"prismarine-item": "^1.18.0",
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"prismarine-viewer": "^1.33.0",
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"react": "^19.2.6",
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"vec3": "^0.2.0"
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},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/xmatic-squad/pepa-pi-bot.git"
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},
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"bugs": {
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"url": "https://github.com/xmatic-squad/pepa-pi-bot/issues"
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},
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"homepage": "https://github.com/xmatic-squad/pepa-pi-bot#readme",
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"devDependencies": {
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"@types/react": "^19.2.15",
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"tsx": "^4.22.3"
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}
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}
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