Files
pepa-pi-bot/runtime/skills/contract.test.js
T
mayatnikovandClaude Opus 4.7 8473ba6519 v0.3.0-rc.3: event-driven awareness + skill pre-emption
Adds a reactive layer on top of the polling reflex. The bot now
notices environmental shocks (forced moves, HP plunges, hostile
spawns) within ~100ms instead of waiting for the next DISPATCH tick,
and the in-flight skill is preempted so the next reflex cycle can
re-plan against the current world state.

This is the rc that wires the "rc.1 plumbing + rc.2 manifesto" into
a feedback loop:
  - awareness fires preempt → dispatch aborts
  - reflex tick re-evaluates → manifesto walks the ladder
  - new dispatch picks the right skill for the new world state

Pieces:

- runtime/awareness/events.js (new) — bot.on listeners:
  - move: single-tick Δposition ≥ 5 blocks → forced_move flag + preempt
  - health: HP drop ≥ 2 → health_plunge flag + preempt
  - entitySpawn: hostile mob within 12 blocks → hostile_added + preempt
  - blockUpdate: nearby block change → env_changed flag (no preempt,
    throttled 800ms; otherwise gather skills would self-preempt
    every dig)

- runtime/skills/index.js — RUNNER_CODES.PREEMPTED + raceWithAbort()
  wraps every execute() against ctx.abortSignal. Existing skills get
  preemption for free; they don't have to check the signal manually.

- runtime/bot.js:
  - dispatchAction creates a fresh AbortController per dispatch and
    stores it on reflexCtx.currentAbort
  - attachAwareness fires controller.abort() when something disrupts
    the active skill; runSkill returns code: "preempted" and the
    reflex moves on
  - reflexCtx.lastPreempt records the most recent shock

Tests: 332 green (was 315 on rc.2, +17 new):
- runtime/awareness/events.test.js — 12 tests (each event type +
  thresholds + throttling + passive-mob filter)
- runtime/skills/contract.test.js — 3 abortSignal tests
  (mid-flight, pre-armed, clean signal)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 17:56:33 +03:00

229 lines
6.4 KiB
JavaScript

// Contract tests for runtime/skills/index.js. Run with: node --test runtime/skills
//
// We avoid spinning up a real mineflayer bot — synthetic skills are
// registered via _registerForTest and exercise every branch of runSkill:
// preconditions, timeout, exception, validate, recover.
import { test } from "node:test";
import assert from "node:assert/strict";
import { runSkill, RUNNER_CODES, _registerForTest } from "./index.js";
const ctx = {}; // skills under test ignore ctx fully
test("unknown skill returns unknown_skill code", async () => {
const res = await runSkill("does.not.exist", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.UNKNOWN_SKILL);
});
test("preconditions gate execution", async () => {
const teardown = _registerForTest({
id: "test.precondition-block",
title: "blocked",
timeoutMs: 1000,
preconditions: () => ({ ok: false, code: "missing_x", detail: "no x" }),
execute: async () => {
throw new Error("should not run");
},
});
try {
const res = await runSkill("test.precondition-block", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, "missing_x");
assert.equal(res.detail, "no x");
} finally {
teardown();
}
});
test("gather.logs precondition refuses nearby hostiles", async () => {
const bot = { registry: { blocksByName: { oak_log: { id: 1 } } } };
const res = await runSkill("gather.logs", {
bot,
snapshot: { closestHostile: { name: "drowned", distance: 6.1 } },
});
assert.equal(res.ok, false);
assert.equal(res.code, "no_target");
assert.match(res.detail, /unsafe to gather logs: drowned 6\.1 blocks away/);
});
test("preconditions that throw produce precondition_failed", async () => {
const teardown = _registerForTest({
id: "test.precondition-throw",
preconditions: () => {
throw new Error("kaboom");
},
execute: async () => ({ ok: true }),
});
try {
const res = await runSkill("test.precondition-throw", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.PRECONDITION_FAILED);
assert.match(res.detail, /kaboom/);
} finally {
teardown();
}
});
test("timeout fires and recover is called", async () => {
let recovered = false;
const teardown = _registerForTest({
id: "test.timeout",
timeoutMs: 50,
preconditions: () => ({ ok: true }),
execute: () =>
new Promise((resolve) => {
// never resolves within the timeout
setTimeout(() => resolve({ ok: true }), 500);
}),
recover: () => {
recovered = true;
return { hint: "retry-later" };
},
});
try {
const res = await runSkill("test.timeout", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.TIMEOUT);
assert.equal(recovered, true);
assert.deepEqual(res.recovery, { hint: "retry-later" });
} finally {
teardown();
}
});
test("execute throw -> threw code with recovery hint", async () => {
const teardown = _registerForTest({
id: "test.throws",
preconditions: () => ({ ok: true }),
execute: async () => {
throw new Error("oops");
},
recover: (ctx, result) => ({ saw: result.code }),
});
try {
const res = await runSkill("test.throws", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.THREW);
assert.match(res.detail, /oops/);
assert.deepEqual(res.recovery, { saw: RUNNER_CODES.THREW });
} finally {
teardown();
}
});
test("happy path returns done with worldDelta", async () => {
const teardown = _registerForTest({
id: "test.happy",
preconditions: () => ({ ok: true }),
execute: async () => ({ ok: true, code: "done", detail: { count: 4 }, worldDelta: { gathered: 4 } }),
});
try {
const res = await runSkill("test.happy", ctx);
assert.equal(res.ok, true);
assert.equal(res.code, "done");
assert.deepEqual(res.worldDelta, { gathered: 4 });
} finally {
teardown();
}
});
test("validate failure flips ok to false with validation_failed", async () => {
let recoverArgs = null;
const teardown = _registerForTest({
id: "test.validate-fail",
preconditions: () => ({ ok: true }),
execute: async () => ({ ok: true, code: "done", worldDelta: { x: 1 } }),
validate: () => false,
recover: (ctx, result) => {
recoverArgs = result;
return null;
},
});
try {
const res = await runSkill("test.validate-fail", ctx);
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.VALIDATION_FAILED);
assert.ok(recoverArgs);
assert.equal(recoverArgs.code, RUNNER_CODES.VALIDATION_FAILED);
} finally {
teardown();
}
});
test("result missing code defaults to runner DONE on success", async () => {
const teardown = _registerForTest({
id: "test.no-code",
preconditions: () => ({ ok: true }),
execute: async () => ({ ok: true }),
});
try {
const res = await runSkill("test.no-code", ctx);
assert.equal(res.ok, true);
assert.equal(res.code, RUNNER_CODES.DONE);
} finally {
teardown();
}
});
test("abortSignal: mid-execute abort surfaces code: preempted", async () => {
const teardown = _registerForTest({
id: "test.preempt-midflight",
timeoutMs: 5000,
preconditions: () => ({ ok: true }),
execute: async () => {
await new Promise((r) => setTimeout(r, 1500));
return { ok: true };
},
});
const controller = new AbortController();
const runP = runSkill("test.preempt-midflight", { abortSignal: controller.signal });
setTimeout(() => controller.abort(), 30);
try {
const res = await runP;
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.PREEMPTED);
} finally {
teardown();
}
});
test("abortSignal: pre-aborted signal short-circuits to preempted", async () => {
const teardown = _registerForTest({
id: "test.preempt-prearm",
timeoutMs: 5000,
preconditions: () => ({ ok: true }),
execute: async () => {
await new Promise((r) => setTimeout(r, 200));
return { ok: true };
},
});
const controller = new AbortController();
controller.abort();
try {
const res = await runSkill("test.preempt-prearm", { abortSignal: controller.signal });
assert.equal(res.ok, false);
assert.equal(res.code, RUNNER_CODES.PREEMPTED);
} finally {
teardown();
}
});
test("abortSignal: not aborted → skill completes normally", async () => {
const teardown = _registerForTest({
id: "test.preempt-clear",
timeoutMs: 5000,
preconditions: () => ({ ok: true }),
execute: async () => ({ ok: true, code: "done" }),
});
const controller = new AbortController();
try {
const res = await runSkill("test.preempt-clear", { abortSignal: controller.signal });
assert.equal(res.ok, true);
assert.equal(res.code, "done");
} finally {
teardown();
}
});