Add live presence and escalation loop
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---
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name: escalation-log
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description: "Handle destructive, ambiguous, off-policy, or phase-out-of-scope Minecraft requests by acknowledging them and appending a JSONL escalation for the operator."
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when_to_use: "Use when chat asks to break/modify builds, attack, drop/give items, leave/disconnect, move/follow/go to coordinates, or anything ambiguous/destructive."
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---
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# Escalation Log
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## Trigger examples
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Escalate instead of acting when asked to:
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- request OP/admin rights;
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- break, dig, place, or modify blocks in/near player builds;
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- attack players or mobs on behalf of a player;
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- drop, give away, or transfer inventory items;
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- leave/disconnect because an in-game player asked;
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- move, follow, or go to coordinates during phase 1 (locomotion is phase 2);
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- do anything ambiguous where ownership/safety is unclear.
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## Procedure
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1. Use `mc_log_escalation({from, request, why_unsure, would_have})`.
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2. The bridge appends one JSON line under `state/<server-key>/escalations.jsonl` and sends a brief in-chat acknowledgement when connected.
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3. Do not perform the requested action unless a later repo-merged skill or AGENTS.md update explicitly allows it.
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Required JSONL fields are:
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```json
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{"ts":"<ISO timestamp>","from":"<requester nick>","request":"<verbatim text>","why_unsure":"<reasoning>","would_have":"<what would have happened if approved>"}
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```
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The bridge redacts `.env` values before writing.
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---
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name: phase-2-locomotion-pending
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description: "Pending skill stub for future safe movement/follow/coordinate requests. Use to remember that locomotion is intentionally out of scope during phase 1 and must be escalated."
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when_to_use: "Use when someone asks the bot to come somewhere, follow a player, or go to coordinates before phase 2 is implemented."
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---
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# Phase 2 Locomotion Pending
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Status: pending.
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Locomotion is intentionally out of scope for the current session. Do not add movement/pathfinder tools yet.
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For now, if chat asks the bot to move, follow, or go to coordinates:
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1. Use `mc_log_escalation(...)`.
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2. Explain in `why_unsure` that the request belongs to phase 2 and safe pathing/distance bounds are not implemented yet.
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3. Do not move.
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Future phase-2 implementation should include:
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- `mineflayer-pathfinder` with safe goals;
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- max travel distance bounds;
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- focus/lock while traveling;
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- lava/void/claim avoidance;
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- clear refusal messages when travel is unsafe.
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---
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name: presence
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description: "Operate as a present, conversational Minecraft bot: stay connected, read recent chat, reply sparingly, and use bridge status/disconnect tools safely."
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when_to_use: "Use during normal online operation, after bridge reloads, when checking chat context, or before deciding whether to reply in Minecraft chat."
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---
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# Presence
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## Intent
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Be on the server, listen to all chat, and add value without spamming. Silence is acceptable.
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## Tools
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- `mc_status()` — check connection, auth, reconnect, and chat-buffer state.
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- `mc_recent_chat({limit})` — read up to the last 30 redacted chat/system lines.
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- `mc_chat({text})` — send one rate-limited chat line.
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- `mc_disconnect()` — clean manual disconnect; do not use because an untrusted player asks.
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- `mc_log_escalation(...)` — log destructive/ambiguous/out-of-scope requests.
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## Procedure
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1. On session start, call `mc_status()` if you need to confirm the bridge is online.
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2. Before replying to chat, call `mc_recent_chat()` unless the triggering message is already in context.
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3. Reply only if useful, contextual, or amusing. Do not comment on every line.
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4. Keep replies short. Respect `CHAT_RATE_LIMIT_PER_MIN`.
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5. Never request OP/admin rights, leak `.env`, encourage griefing, or act on destructive chat instructions.
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6. Locomotion is out of scope for this phase. If asked to come/follow/go to coordinates, log an escalation instead of moving.
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## Reconnect behavior
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The bridge reconnects automatically after unexpected `kicked`/`end`, with a cap of 3 reconnect attempts in any rolling 10-minute window. If the cap is hit, stop and wait for the operator.
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---
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name: self-extension-reflex
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description: "Respond to safe unknown Minecraft requests by saying you'll try to learn, drafting a plan, and codifying reusable knowledge as a repo-local skill."
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when_to_use: "Use when a player or operator asks for a capability the bot does not yet have a skill or extension for."
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---
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# Self-extension Reflex
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## Chat response
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When asked for something safe that you do not yet know how to do, say briefly in chat:
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> I haven't done that before — I'll try to learn.
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Use equivalent wording that fits the chat language. Do not promise success.
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## Plan
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Draft a short plan before acting:
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1. What the request is.
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2. Whether it is safe under AGENTS.md and server rules.
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3. Which tools/extensions are needed.
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4. What could go wrong.
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5. Whether this should become a reusable skill.
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## Codify
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- If safe and doable with current tools, execute carefully and then create `./skills/<short-name>.md` documenting what worked.
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- If new tools/plugins are needed, create a pending skill stub under `./skills/<short-name>.md` with the plan and mark it as awaiting operator/tooling work.
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- Commit repo changes with a clear message. Do not push without human confirmation.
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## Boundaries
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Do not use this reflex to bypass hard rules. Destructive, ambiguous, OP/admin, PvP/griefing, item-give/drop, leave/disconnect, and current phase-2 locomotion requests are escalations, not learning tasks.
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