Add live presence and escalation loop

This commit is contained in:
2026-05-25 11:21:47 +03:00
parent c03283c43c
commit ce41bf6be6
7 changed files with 573 additions and 40 deletions
+1 -1
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@@ -158,7 +158,7 @@ These are mirrored in `AGENTS.md` and re-stated at the top of any system prompt
🌳 **Phase 0 — Body** done. Bridge online, AuthMe handled, `hello` sent. See `skills/server-onboarding.md`.
🌱 **Phase 1 — Presence** is the current target: bot stays online, reacts to chat, survives disconnects within bounds.
🌳 **Phase 1 — Presence** implemented: the bridge stays online with bounded reconnects, keeps a rolling chat buffer, exposes status/recent-chat/escalation tools, and can prompt the Pi loop to reply sparingly. Phase 5 self-extension is documented and in progress; Phase 6 escalation logging is implemented.
Full plan: [`docs/roadmap.md`](./docs/roadmap.md). Day-to-day judgement principles live under "Operating principles" in [`AGENTS.md`](./AGENTS.md).
+3 -3
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@@ -10,7 +10,7 @@ The agent has a working Mineflayer bridge, joins the configured server, handles
Captured in: `skills/server-onboarding.md`.
## Phase 1 — Presence 🌿
## Phase 1 — Presence 🌳
The bot is **on the server, all the time** (except for a clean human-issued disconnect), and is **conversational**:
@@ -53,7 +53,7 @@ Two-way ops channel without sitting in Pi TUI:
`.env` placeholders for `TELEGRAM_BOT_TOKEN` and `TELEGRAM_OPERATOR_CHAT_ID` already exist.
## Phase 5 — Self-extension as default 🌱
## Phase 5 — Self-extension as default 🌿
By this phase the patterns above should produce a reflex:
@@ -63,7 +63,7 @@ By this phase the patterns above should produce a reflex:
The first successful "I'll try to learn" cycle that ships a useful skill marks Phase 5 as 🌳.
## Phase 6 — Escalation log 🌱
## Phase 6 — Escalation log 🌳
When a request smells destructive, ambiguous, or off-policy (e.g. break a player's blocks, leave a structure, give someone an item from inventory, leave the server entirely), the bot doesn't unilaterally do it and doesn't flatly refuse. Instead:
+444 -36
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@@ -1,6 +1,6 @@
import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
import { createRequire } from "node:module";
import { existsSync, mkdirSync, readFileSync, writeFileSync } from "node:fs";
import { appendFileSync, existsSync, mkdirSync, readFileSync, writeFileSync } from "node:fs";
import { dirname, resolve } from "node:path";
import type { Bot } from "mineflayer";
@@ -19,6 +19,8 @@ type AuthObservation =
| "handled-register"
| "handled-login";
type ConnectionState = "idle" | "connecting" | "connected" | "disconnected" | "reconnect-paused";
interface BridgeConfig {
host: string;
port: number;
@@ -28,9 +30,33 @@ interface BridgeConfig {
authmePassword: string;
chatRateLimitPerMinute: number;
stateDir: string;
legacyStateDir: string;
redactions: string[];
}
interface ChatEntry {
ts: string;
from: string;
text: string;
kind: "chat" | "system" | "whisper" | "actionBar" | "raw";
}
interface EscalationInput {
from: string;
request: string;
why_unsure: string;
would_have: string;
ack_text?: string;
acknowledge_in_chat?: boolean;
}
const RECENT_CHAT_LIMIT = 30;
const RECONNECT_DELAY_MS = 3_000;
const RECONNECT_WINDOW_MS = 10 * 60_000;
const MAX_RECONNECTS_PER_WINDOW = 3;
const ADDRESSED_REVIEW_COOLDOWN_MS = 20_000;
const AMBIENT_REVIEW_COOLDOWN_MS = 120_000;
const CHAT_PARAMS = {
type: "object",
properties: {
@@ -43,6 +69,39 @@ const CHAT_PARAMS = {
additionalProperties: false,
} as const;
const RECENT_CHAT_PARAMS = {
type: "object",
properties: {
limit: {
type: "integer",
minimum: 1,
maximum: RECENT_CHAT_LIMIT,
description: "Maximum recent chat lines to return. Defaults to 30.",
},
},
additionalProperties: false,
} as const;
const ESCALATION_PARAMS = {
type: "object",
properties: {
from: { type: "string", description: "Requester nickname or source label." },
request: { type: "string", description: "Verbatim request text from chat, redacted before writing." },
why_unsure: { type: "string", description: "Why this request is destructive, ambiguous, off-policy, or out of current phase scope." },
would_have: { type: "string", description: "What the bot would have done if this were approved/supported." },
ack_text: {
type: "string",
description: "Optional brief acknowledgement to send in Minecraft chat. Defaults to 'Logged for operator.'.",
},
acknowledge_in_chat: {
type: "boolean",
description: "Whether to send an acknowledgement in Minecraft chat when connected. Defaults to true.",
},
},
required: ["from", "request", "why_unsure", "would_have"],
additionalProperties: false,
} as const;
const EMPTY_PARAMS = {
type: "object",
properties: {},
@@ -105,7 +164,8 @@ function loadConfig(cwd: string): BridgeConfig {
version,
authmePassword: parsed.MC_AUTHME_PASSWORD?.trim() || "",
chatRateLimitPerMinute,
stateDir: resolve(cwd, "state", sanitizePathSegment(`${host}_${port}`)),
stateDir: resolve(cwd, "state", sanitizePathSegment(host)),
legacyStateDir: resolve(cwd, "state", sanitizePathSegment(`${host}_${port}`)),
redactions,
};
}
@@ -133,14 +193,45 @@ function truncate(text: string, maxLength = 800): string {
return text.length <= maxLength ? text : `${text.slice(0, maxLength)}`;
}
function safeJsonlField(value: string, config: BridgeConfig): string {
return redact(String(value ?? ""), config).replace(/[\r\n]+/g, " ").trim();
}
function ensureParent(path: string) {
mkdirSync(dirname(path), { recursive: true });
}
function readIntegerFile(path: string): number {
if (!existsSync(path)) return 0;
const parsed = Number.parseInt(readFileSync(path, "utf8").trim(), 10);
return Number.isFinite(parsed) && parsed >= 0 ? parsed : 0;
}
function countJsonlLines(path: string): number {
if (!existsSync(path)) return 0;
return readFileSync(path, "utf8")
.split("\n")
.filter((line) => line.trim().length > 0).length;
}
export default function mineflayerBridge(pi: ExtensionAPI) {
let cwd = process.cwd();
let config: BridgeConfig | undefined;
let bot: Bot | undefined;
let connecting = false;
let connectionState: ConnectionState = "idle";
let authObservation: AuthObservation = "not-started";
let authTimer: NodeJS.Timeout | undefined;
let authTimer: ReturnType<typeof setTimeout> | undefined;
let reconnectTimer: ReturnType<typeof setTimeout> | undefined;
let outgoingChatTimestamps: number[] = [];
let reconnectAttemptTimestamps: number[] = [];
let recentChat: ChatEntry[] = [];
let manualDisconnectRequested = false;
let shuttingDown = false;
let reconnectPausedReason: string | undefined;
let lastDisconnectReason: string | undefined;
let lastAddressedReviewAt = 0;
let lastAmbientReviewAt = 0;
let agentBusy = false;
function log(event: string, detail?: unknown) {
const suffix = detail === undefined ? "" : `: ${truncate(redact(stringifyUnknown(detail), config))}`;
@@ -152,18 +243,52 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
return config;
}
function setConnectionState(state: ConnectionState) {
connectionState = state;
}
function flagPath(current: BridgeConfig): string {
return resolve(current.stateDir, "joined-before.flag");
}
function legacyFlagPath(current: BridgeConfig): string {
return resolve(current.legacyStateDir, "joined-before.flag");
}
function markJoinedBefore(current: BridgeConfig) {
const path = flagPath(current);
mkdirSync(dirname(path), { recursive: true });
ensureParent(path);
writeFileSync(path, "joined-before\n", "utf8");
}
function hasJoinedBefore(current: BridgeConfig): boolean {
return existsSync(flagPath(current));
return existsSync(flagPath(current)) || existsSync(legacyFlagPath(current));
}
function escalationsPath(current: BridgeConfig): string {
return resolve(current.stateDir, "escalations.jsonl");
}
function escalationSeenPath(current: BridgeConfig): string {
return resolve(current.stateDir, "escalations.seen");
}
function publicStatePath(fileName: string): string {
return `state/<server-key>/${fileName}`;
}
function surfaceEscalationCount() {
const current = ensureConfig();
const path = escalationsPath(current);
const count = countJsonlLines(path);
const seenPath = escalationSeenPath(current);
const seen = readIntegerFile(seenPath);
const pending = Math.max(0, count - seen);
if (pending > 0) {
log("escalations", `${pending} pending escalation(s) since last session`);
ensureParent(seenPath);
writeFileSync(seenPath, `${count}\n`, "utf8");
}
}
function assertNoEnvLeak(text: string, current: BridgeConfig) {
@@ -188,6 +313,10 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
return bot;
}
function isConnected(): boolean {
return Boolean(bot?.entity) && connectionState === "connected";
}
function sendChat(text: string, options: { internalAuthCommand?: boolean } = {}) {
const current = ensureConfig();
if (!options.internalAuthCommand) assertNoEnvLeak(text, current);
@@ -200,6 +329,11 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
authTimer = undefined;
}
function stopReconnectTimer() {
if (reconnectTimer) clearTimeout(reconnectTimer);
reconnectTimer = undefined;
}
function startAuthDetection() {
stopAuthTimer();
authObservation = "pending";
@@ -211,6 +345,79 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
}, 5_000);
}
function pushRecentChat(entry: ChatEntry) {
const current = ensureConfig();
const redactedEntry: ChatEntry = {
...entry,
from: safeJsonlField(entry.from, current) || "unknown",
text: safeJsonlField(entry.text, current),
};
if (!redactedEntry.text) return;
const previous = recentChat[recentChat.length - 1];
if (previous && previous.from === redactedEntry.from && previous.text === redactedEntry.text) return;
recentChat.push(redactedEntry);
while (recentChat.length > RECENT_CHAT_LIMIT) recentChat.shift();
}
function formatChatEntry(entry: ChatEntry): string {
const time = entry.ts.slice(11, 19);
return `[${time}] ${entry.kind} ${entry.from}: ${entry.text}`;
}
function isAddressedToBot(text: string, current: BridgeConfig): boolean {
const lower = text.toLowerCase();
const username = current.username.toLowerCase();
return lower.includes(username) || lower.includes("bot") || lower.includes("pepa");
}
function looksActionable(text: string): boolean {
return /\?|\b(can you|could you|please|pls|come|follow|go to|coords?|where are you|help|break|dig|build|give|drop|attack|kill|leave|disconnect|teach|learn|how do|what is)\b/i.test(text);
}
function maybePromptPiForChat(entry: ChatEntry) {
const current = ensureConfig();
if (entry.kind !== "chat") return;
if (entry.from === current.username) return;
if (!entry.text) return;
const now = Date.now();
const addressedOrActionable = isAddressedToBot(entry.text, current) || looksActionable(entry.text);
if (addressedOrActionable) {
if (now - lastAddressedReviewAt < ADDRESSED_REVIEW_COOLDOWN_MS) return;
lastAddressedReviewAt = now;
} else {
if (now - lastAmbientReviewAt < AMBIENT_REVIEW_COOLDOWN_MS) return;
lastAmbientReviewAt = now;
}
const recent = recentChat.slice(-10).map(formatChatEntry).join("\n") || "(no recent chat)";
const prompt = [
"Minecraft chat update. Decide whether to respond in-game; silence is fine.",
"Hard limits: no OP/admin requests, no breaking player builds, no secret leakage, no spam, no locomotion/following/coordinates this session.",
"If the request is destructive, ambiguous, asks you to leave/disconnect, asks for items, or asks you to move/follow/go to coordinates, use mc_log_escalation. That tool also sends a brief logged-for-operator acknowledgement when connected.",
"If asked for something you do not know how to do safely, briefly say you will try to learn, draft a plan, and codify a skill under ./skills/ if appropriate.",
"Use mc_recent_chat if you need more context. Use mc_chat only when you have something useful, contextual, or amusing to add.",
"Recent chat:",
recent,
].join("\n");
try {
if (agentBusy) {
pi.sendUserMessage(prompt, { deliverAs: "followUp" });
} else {
pi.sendUserMessage(prompt);
}
} catch (error) {
log("chat-review-error", error);
}
}
function recordSystemMessage(messageText: string, kind: ChatEntry["kind"] = "system") {
pushRecentChat({ ts: new Date().toISOString(), from: "server", text: messageText, kind });
}
function maybeHandleAuthPrompt(messageText: string) {
if (!bot) return;
const current = ensureConfig();
@@ -247,60 +454,130 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
}
}
function connect() {
if (bot || connecting) return;
const current = ensureConfig();
connecting = true;
log("connecting", "opening Mineflayer connection to configured server");
function pruneReconnectAttempts(now = Date.now()) {
reconnectAttemptTimestamps = reconnectAttemptTimestamps.filter((timestamp) => now - timestamp < RECONNECT_WINDOW_MS);
}
const nextBot = mineflayer.createBot({
host: current.host,
port: current.port,
username: current.username,
auth: current.auth,
version: current.version,
logErrors: false,
});
function scheduleReconnect(reason: string) {
if (manualDisconnectRequested || shuttingDown) return;
if (reconnectTimer || connectionState === "connecting" || bot) return;
const now = Date.now();
pruneReconnectAttempts(now);
if (reconnectAttemptTimestamps.length >= MAX_RECONNECTS_PER_WINDOW) {
reconnectPausedReason = `reconnect ceiling reached after ${MAX_RECONNECTS_PER_WINDOW} attempts in 10 minutes`;
setConnectionState("reconnect-paused");
log("reconnect-paused", reconnectPausedReason);
return;
}
reconnectAttemptTimestamps.push(now);
setConnectionState("disconnected");
log("reconnect-scheduled", `${reason}; reconnecting in ${RECONNECT_DELAY_MS / 1000}s`);
reconnectTimer = setTimeout(() => {
reconnectTimer = undefined;
connect("reconnect");
}, RECONNECT_DELAY_MS);
}
function connect(reason: "startup" | "reconnect" = "startup") {
if (bot || connectionState === "connecting") return;
if (reconnectPausedReason) return;
const current = ensureConfig();
manualDisconnectRequested = false;
setConnectionState("connecting");
log("connecting", reason === "reconnect" ? "reconnecting to configured server" : "opening Mineflayer connection to configured server");
let nextBot: Bot;
try {
nextBot = mineflayer.createBot({
host: current.host,
port: current.port,
username: current.username,
auth: current.auth,
version: current.version,
logErrors: false,
});
} catch (error) {
setConnectionState("disconnected");
log("connect-error", error);
scheduleReconnect("connect failed");
return;
}
bot = nextBot;
nextBot.once("login", () => {
connecting = false;
setConnectionState("connected");
});
nextBot.on("spawn", () => {
connecting = false;
setConnectionState("connected");
reconnectPausedReason = undefined;
log("spawn");
startAuthDetection();
});
nextBot.on("chat", (username, message) => {
const entry: ChatEntry = { ts: new Date().toISOString(), from: username, text: message, kind: "chat" };
pushRecentChat(entry);
maybePromptPiForChat(entry);
});
nextBot.on("whisper", (username, message) => {
pushRecentChat({ ts: new Date().toISOString(), from: username, text: message, kind: "whisper" });
});
nextBot.on("actionBar", (jsonMsg) => {
pushRecentChat({ ts: new Date().toISOString(), from: "server", text: jsonMsg.toString(), kind: "actionBar" });
});
nextBot.on("messagestr", (message, position) => {
const text = String(message);
maybeHandleAuthPrompt(text);
if (position !== "chat") recordSystemMessage(text, "system");
});
nextBot.on("message", (message) => {
maybeHandleAuthPrompt(message.toString());
});
nextBot.on("kicked", (reason) => {
lastDisconnectReason = `kicked: ${truncate(redact(stringifyUnknown(reason), current), 200)}`;
log("kicked", reason);
});
nextBot.on("error", (error) => {
connecting = false;
lastDisconnectReason = `error: ${truncate(redact(stringifyUnknown(error), current), 200)}`;
stopAuthTimer();
if (bot === nextBot) bot = undefined;
setConnectionState("disconnected");
try {
nextBot.end("connection error");
} catch {
// Ignore close failures; the original error is logged below.
}
log("error", error);
scheduleReconnect("connection error");
});
nextBot.on("end", (reason) => {
connecting = false;
nextBot.on("end", (reasonText) => {
stopAuthTimer();
if (bot === nextBot) bot = undefined;
log("end", reason);
const reasonString = stringifyUnknown(reasonText || lastDisconnectReason || "end");
lastDisconnectReason = reasonString;
if (manualDisconnectRequested || shuttingDown) {
setConnectionState("disconnected");
log("end", reasonText);
return;
}
setConnectionState("disconnected");
log("end", reasonText);
scheduleReconnect(reasonString);
});
}
function disconnect() {
function disconnect(options: { manual?: boolean } = {}) {
if (options.manual) manualDisconnectRequested = true;
stopAuthTimer();
if (!bot) return false;
stopReconnectTimer();
if (!bot) {
setConnectionState("disconnected");
return false;
}
const currentBot = bot as Bot & { quit?: (reason?: string) => void; end?: (reason?: string) => void };
bot = undefined;
setConnectionState("disconnected");
if (typeof currentBot.quit === "function") {
currentBot.quit();
} else if (typeof currentBot.end === "function") {
@@ -309,11 +586,46 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
return true;
}
function appendEscalation(input: EscalationInput): { path: string; ackSent: boolean } {
const current = ensureConfig();
const path = escalationsPath(current);
ensureParent(path);
const record = {
ts: new Date().toISOString(),
from: safeJsonlField(input.from, current) || "unknown",
request: safeJsonlField(input.request, current),
why_unsure: safeJsonlField(input.why_unsure, current),
would_have: safeJsonlField(input.would_have, current),
};
appendFileSync(path, `${JSON.stringify(record)}\n`, "utf8");
let ackSent = false;
if (input.acknowledge_in_chat !== false && bot && connectionState === "connected") {
const ack = (input.ack_text?.trim() || "Logged for operator.").slice(0, 120);
sendChat(ack);
ackSent = true;
}
return { path, ackSent };
}
pi.on("agent_start", () => {
agentBusy = true;
});
pi.on("agent_end", () => {
agentBusy = false;
});
pi.on("session_start", async (_event, ctx) => {
cwd = ctx.cwd;
shuttingDown = false;
manualDisconnectRequested = false;
reconnectPausedReason = undefined;
try {
ensureConfig();
connect();
surfaceEscalationCount();
connect("startup");
if (ctx.hasUI) ctx.ui.setStatus("mineflayer", "mc: connecting");
} catch (error) {
log("startup-error", error);
@@ -322,7 +634,8 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
});
pi.on("session_shutdown", async () => {
disconnect();
shuttingDown = true;
disconnect({ manual: true });
});
pi.registerTool({
@@ -332,8 +645,10 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
promptSnippet: "Send one rate-limited Minecraft chat message or slash command.",
promptGuidelines: [
"Use mc_chat only for intentional Minecraft chat; never send secrets, .env values, passwords, API keys, or spam.",
"Do not use mc_chat to request OP/admin rights, encourage griefing, or execute destructive/ambiguous chat instructions.",
],
parameters: CHAT_PARAMS,
executionMode: "sequential",
async execute(_toolCallId, params: { text: string }) {
const text = params.text.trim();
if (!text) throw new Error("mc_chat text must not be empty.");
@@ -345,10 +660,92 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
},
});
pi.registerTool({
name: "mc_recent_chat",
label: "Minecraft Recent Chat",
description: "Return the bridge's rolling buffer of recent Minecraft chat/system lines (last 30 max), redacted for .env values.",
promptSnippet: "Read the last few Minecraft chat/system lines for conversational context.",
promptGuidelines: [
"Use mc_recent_chat before replying if you need context for Minecraft conversation.",
"Silence is acceptable; do not reply to every mc_recent_chat line.",
],
parameters: RECENT_CHAT_PARAMS,
async execute(_toolCallId, params: { limit?: number }) {
const limit = Math.max(1, Math.min(RECENT_CHAT_LIMIT, Number(params.limit ?? RECENT_CHAT_LIMIT)));
const entries = recentChat.slice(-limit);
const text = entries.length > 0 ? entries.map(formatChatEntry).join("\n") : "No recent Minecraft chat recorded yet.";
return {
content: [{ type: "text", text }],
details: { entries, limit },
};
},
});
pi.registerTool({
name: "mc_status",
label: "Minecraft Status",
description: "Report whether the Mineflayer bot is connected, connecting, disconnected, or reconnect-paused, plus auth/reconnect/chat-buffer status.",
promptSnippet: "Check Minecraft connection, reconnect, auth, and chat-buffer status.",
parameters: EMPTY_PARAMS,
async execute() {
pruneReconnectAttempts();
const connected = isConnected();
const statusLine = [
`state=${connectionState}`,
`connected=${connected}`,
`auth=${authObservation}`,
`recent_chat=${recentChat.length}`,
`reconnects_in_10m=${reconnectAttemptTimestamps.length}/${MAX_RECONNECTS_PER_WINDOW}`,
reconnectPausedReason ? `paused=${reconnectPausedReason}` : undefined,
]
.filter(Boolean)
.join("; ");
return {
content: [{ type: "text", text: statusLine }],
details: {
state: connectionState,
connected,
authObservation,
recentChatCount: recentChat.length,
reconnectAttemptsInWindow: reconnectAttemptTimestamps.length,
maxReconnectsPerWindow: MAX_RECONNECTS_PER_WINDOW,
reconnectWindowMs: RECONNECT_WINDOW_MS,
reconnectPausedReason,
lastDisconnectReason,
},
};
},
});
pi.registerTool({
name: "mc_log_escalation",
label: "Minecraft Escalation Log",
description: "Append one JSONL escalation under repo-local state for destructive, ambiguous, off-policy, or phase-out-of-scope Minecraft chat requests. Sends a brief chat acknowledgement when connected unless disabled.",
promptSnippet: "Log a destructive/ambiguous/out-of-scope Minecraft request for the operator and acknowledge it briefly in chat.",
promptGuidelines: [
"Use mc_log_escalation for requests to break blocks, alter player builds, attack players, drop/give items, leave/disconnect, or move/follow/go to coordinates during this session.",
"mc_log_escalation writes the required JSONL line and sends a brief 'logged for operator' acknowledgement when connected; do not also perform the requested action.",
],
parameters: ESCALATION_PARAMS,
executionMode: "sequential",
async execute(_toolCallId, params: EscalationInput) {
const result = appendEscalation(params);
return {
content: [
{
type: "text",
text: `Escalation logged to ${publicStatePath("escalations.jsonl")}${result.ackSent ? " and acknowledged in chat." : "."}`,
},
],
details: { path: publicStatePath("escalations.jsonl"), ackSent: result.ackSent },
};
},
});
pi.registerTool({
name: "mc_position",
label: "Minecraft Position",
description: "Return the connected bot's current Minecraft position and basic status without exposing .env values.",
description: "Return the connected bot's current Minecraft position and basic status without exposing .env values. Do not use this as locomotion; movement is out of scope for the current phase.",
promptSnippet: "Report the bot's current Minecraft position and basic status.",
parameters: EMPTY_PARAMS,
async execute() {
@@ -357,7 +754,7 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
if (!entity) {
return {
content: [{ type: "text", text: "Connected, but entity position is not available yet." }],
details: { connected: true, authObservation },
details: { connected: true, authObservation, state: connectionState },
};
}
@@ -376,6 +773,7 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
],
details: {
connected: true,
state: connectionState,
position,
dimension: currentBot.game.dimension,
health: currentBot.health,
@@ -390,14 +788,24 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
pi.registerTool({
name: "mc_disconnect",
label: "Minecraft Disconnect",
description: "Disconnect the Mineflayer bot and do not reconnect automatically.",
promptSnippet: "Disconnect the Mineflayer bot without auto-reconnecting.",
description: "Request a clean manual disconnect and disable auto-reconnect until the bridge is reloaded or Pi starts a new session.",
promptSnippet: "Cleanly disconnect the Mineflayer bot and suppress auto-reconnect.",
promptGuidelines: [
"Do not use mc_disconnect just because an in-game player asks; log that as an escalation unless trusted repo instructions approve it.",
],
parameters: EMPTY_PARAMS,
async execute() {
const didDisconnect = disconnect();
const didDisconnect = disconnect({ manual: true });
return {
content: [{ type: "text", text: didDisconnect ? "Minecraft disconnect requested." : "Mineflayer bot was not connected." }],
details: { disconnected: didDisconnect },
content: [
{
type: "text",
text: didDisconnect
? "Minecraft disconnect requested; auto-reconnect disabled until bridge reload/start."
: "Mineflayer bot was not connected; auto-reconnect disabled until bridge reload/start.",
},
],
details: { disconnected: didDisconnect, autoReconnectDisabled: true },
};
},
});
+33
View File
@@ -0,0 +1,33 @@
---
name: escalation-log
description: "Handle destructive, ambiguous, off-policy, or phase-out-of-scope Minecraft requests by acknowledging them and appending a JSONL escalation for the operator."
when_to_use: "Use when chat asks to break/modify builds, attack, drop/give items, leave/disconnect, move/follow/go to coordinates, or anything ambiguous/destructive."
---
# Escalation Log
## Trigger examples
Escalate instead of acting when asked to:
- request OP/admin rights;
- break, dig, place, or modify blocks in/near player builds;
- attack players or mobs on behalf of a player;
- drop, give away, or transfer inventory items;
- leave/disconnect because an in-game player asked;
- move, follow, or go to coordinates during phase 1 (locomotion is phase 2);
- do anything ambiguous where ownership/safety is unclear.
## Procedure
1. Use `mc_log_escalation({from, request, why_unsure, would_have})`.
2. The bridge appends one JSON line under `state/<server-key>/escalations.jsonl` and sends a brief in-chat acknowledgement when connected.
3. Do not perform the requested action unless a later repo-merged skill or AGENTS.md update explicitly allows it.
Required JSONL fields are:
```json
{"ts":"<ISO timestamp>","from":"<requester nick>","request":"<verbatim text>","why_unsure":"<reasoning>","would_have":"<what would have happened if approved>"}
```
The bridge redacts `.env` values before writing.
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---
name: phase-2-locomotion-pending
description: "Pending skill stub for future safe movement/follow/coordinate requests. Use to remember that locomotion is intentionally out of scope during phase 1 and must be escalated."
when_to_use: "Use when someone asks the bot to come somewhere, follow a player, or go to coordinates before phase 2 is implemented."
---
# Phase 2 Locomotion Pending
Status: pending.
Locomotion is intentionally out of scope for the current session. Do not add movement/pathfinder tools yet.
For now, if chat asks the bot to move, follow, or go to coordinates:
1. Use `mc_log_escalation(...)`.
2. Explain in `why_unsure` that the request belongs to phase 2 and safe pathing/distance bounds are not implemented yet.
3. Do not move.
Future phase-2 implementation should include:
- `mineflayer-pathfinder` with safe goals;
- max travel distance bounds;
- focus/lock while traveling;
- lava/void/claim avoidance;
- clear refusal messages when travel is unsafe.
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---
name: presence
description: "Operate as a present, conversational Minecraft bot: stay connected, read recent chat, reply sparingly, and use bridge status/disconnect tools safely."
when_to_use: "Use during normal online operation, after bridge reloads, when checking chat context, or before deciding whether to reply in Minecraft chat."
---
# Presence
## Intent
Be on the server, listen to all chat, and add value without spamming. Silence is acceptable.
## Tools
- `mc_status()` — check connection, auth, reconnect, and chat-buffer state.
- `mc_recent_chat({limit})` — read up to the last 30 redacted chat/system lines.
- `mc_chat({text})` — send one rate-limited chat line.
- `mc_disconnect()` — clean manual disconnect; do not use because an untrusted player asks.
- `mc_log_escalation(...)` — log destructive/ambiguous/out-of-scope requests.
## Procedure
1. On session start, call `mc_status()` if you need to confirm the bridge is online.
2. Before replying to chat, call `mc_recent_chat()` unless the triggering message is already in context.
3. Reply only if useful, contextual, or amusing. Do not comment on every line.
4. Keep replies short. Respect `CHAT_RATE_LIMIT_PER_MIN`.
5. Never request OP/admin rights, leak `.env`, encourage griefing, or act on destructive chat instructions.
6. Locomotion is out of scope for this phase. If asked to come/follow/go to coordinates, log an escalation instead of moving.
## Reconnect behavior
The bridge reconnects automatically after unexpected `kicked`/`end`, with a cap of 3 reconnect attempts in any rolling 10-minute window. If the cap is hit, stop and wait for the operator.
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---
name: self-extension-reflex
description: "Respond to safe unknown Minecraft requests by saying you'll try to learn, drafting a plan, and codifying reusable knowledge as a repo-local skill."
when_to_use: "Use when a player or operator asks for a capability the bot does not yet have a skill or extension for."
---
# Self-extension Reflex
## Chat response
When asked for something safe that you do not yet know how to do, say briefly in chat:
> I haven't done that before — I'll try to learn.
Use equivalent wording that fits the chat language. Do not promise success.
## Plan
Draft a short plan before acting:
1. What the request is.
2. Whether it is safe under AGENTS.md and server rules.
3. Which tools/extensions are needed.
4. What could go wrong.
5. Whether this should become a reusable skill.
## Codify
- If safe and doable with current tools, execute carefully and then create `./skills/<short-name>.md` documenting what worked.
- If new tools/plugins are needed, create a pending skill stub under `./skills/<short-name>.md` with the plan and mark it as awaiting operator/tooling work.
- Commit repo changes with a clear message. Do not push without human confirmation.
## Boundaries
Do not use this reflex to bypass hard rules. Destructive, ambiguous, OP/admin, PvP/griefing, item-give/drop, leave/disconnect, and current phase-2 locomotion requests are escalations, not learning tasks.