Bootstrap Mineflayer bridge scaffold

This commit is contained in:
2026-05-25 10:35:23 +03:00
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{
"packages": [
"../extensions/mineflayer-bridge.ts"
]
}
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## Status
🌱 **Seedling.** The repo currently ships only the scaffold and the initial mandate. The first real milestone is: agent connects to the server configured in `.env`, handles whatever login flow that server requires, and sends `hello` in chat. Everything past that emerges from interaction.
🌿 **Bridge scaffolded.** The repo now includes a project-local Mineflayer bridge extension that registers `mc_chat`, `mc_position`, and `mc_disconnect`, reads `.env`, enforces chat rate limits, and attempts AuthMe-style onboarding. Current live connection is blocked before spawn because the configured server requires a protocol newer than the installed Mineflayer stack supports. The next milestone remains: spawn successfully, handle in-game auth if present, and send `hello` in chat.
## License
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import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
import { createRequire } from "node:module";
import { existsSync, mkdirSync, readFileSync, writeFileSync } from "node:fs";
import { dirname, resolve } from "node:path";
import type { Bot } from "mineflayer";
const require = createRequire(import.meta.url);
const dotenv = require("dotenv") as typeof import("dotenv");
const mineflayer = require("mineflayer") as typeof import("mineflayer");
type AuthMode = "offline" | "microsoft";
type AuthObservation =
| "not-started"
| "pending"
| "none-detected"
| "register-prompt-password-missing"
| "login-prompt-password-missing"
| "handled-register"
| "handled-login";
interface BridgeConfig {
host: string;
port: number;
username: string;
auth: AuthMode;
version: string | false;
authmePassword: string;
chatRateLimitPerMinute: number;
stateDir: string;
redactions: string[];
}
const CHAT_PARAMS = {
type: "object",
properties: {
text: {
type: "string",
description: "Plain chat text or a slash command to send in Minecraft. Do not include secrets.",
},
},
required: ["text"],
additionalProperties: false,
} as const;
const EMPTY_PARAMS = {
type: "object",
properties: {},
additionalProperties: false,
} as const;
function required(parsed: Record<string, string>, key: string): string {
const value = parsed[key]?.trim();
if (!value) throw new Error(`Missing required .env key: ${key}`);
return value;
}
function sanitizePathSegment(value: string): string {
const cleaned = value.replace(/[^a-zA-Z0-9._-]+/g, "_").replace(/^_+|_+$/g, "");
return cleaned.slice(0, 128) || "server";
}
function loadConfig(cwd: string): BridgeConfig {
const envPath = resolve(cwd, ".env");
if (!existsSync(envPath)) {
throw new Error("Missing .env. Copy .env.example to .env and fill in the Minecraft settings.");
}
const envText = readFileSync(envPath, "utf8");
const parsed = dotenv.parse(envText) as Record<string, string>;
dotenv.config({ path: envPath });
const host = required(parsed, "MC_HOST");
const rawPort = required(parsed, "MC_PORT");
const port = Number.parseInt(rawPort, 10);
if (!Number.isInteger(port) || port < 1 || port > 65535) {
throw new Error("MC_PORT must be an integer between 1 and 65535.");
}
const username = required(parsed, "MC_USERNAME");
const authValue = required(parsed, "MC_AUTH_MODE").toLowerCase();
if (authValue !== "offline" && authValue !== "microsoft") {
throw new Error("MC_AUTH_MODE must be either offline or microsoft.");
}
const versionRaw = required(parsed, "MC_VERSION");
const version = versionRaw.toLowerCase() === "auto" ? false : versionRaw;
const chatLimitRaw = parsed.CHAT_RATE_LIMIT_PER_MIN?.trim() || "15";
const chatRateLimitPerMinute = Number.parseInt(chatLimitRaw, 10);
if (!Number.isInteger(chatRateLimitPerMinute) || chatRateLimitPerMinute < 1) {
throw new Error("CHAT_RATE_LIMIT_PER_MIN must be a positive integer.");
}
const redactions = Object.values(parsed)
.map((value) => value.trim())
.filter((value) => value.length > 0)
.sort((a, b) => b.length - a.length);
return {
host,
port,
username,
auth: authValue,
version,
authmePassword: parsed.MC_AUTHME_PASSWORD?.trim() || "",
chatRateLimitPerMinute,
stateDir: resolve(cwd, "state", sanitizePathSegment(`${host}_${port}`)),
redactions,
};
}
function stringifyUnknown(value: unknown): string {
if (value instanceof Error) return value.stack || value.message;
if (typeof value === "string") return value;
try {
return JSON.stringify(value);
} catch {
return String(value);
}
}
function redact(text: string, config: BridgeConfig | undefined): string {
if (!config) return text;
let result = text;
for (const value of config.redactions) {
result = result.split(value).join(`[redacted]`);
}
return result;
}
function truncate(text: string, maxLength = 800): string {
return text.length <= maxLength ? text : `${text.slice(0, maxLength)}`;
}
export default function mineflayerBridge(pi: ExtensionAPI) {
let cwd = process.cwd();
let config: BridgeConfig | undefined;
let bot: Bot | undefined;
let connecting = false;
let authObservation: AuthObservation = "not-started";
let authTimer: NodeJS.Timeout | undefined;
let outgoingChatTimestamps: number[] = [];
function log(event: string, detail?: unknown) {
const suffix = detail === undefined ? "" : `: ${truncate(redact(stringifyUnknown(detail), config))}`;
console.log(`[mineflayer-bridge] ${event}${suffix}`);
}
function ensureConfig(): BridgeConfig {
if (!config) config = loadConfig(cwd);
return config;
}
function flagPath(current: BridgeConfig): string {
return resolve(current.stateDir, "joined-before.flag");
}
function markJoinedBefore(current: BridgeConfig) {
const path = flagPath(current);
mkdirSync(dirname(path), { recursive: true });
writeFileSync(path, "joined-before\n", "utf8");
}
function hasJoinedBefore(current: BridgeConfig): boolean {
return existsSync(flagPath(current));
}
function assertNoEnvLeak(text: string, current: BridgeConfig) {
for (const value of current.redactions) {
if (text.includes(value)) {
throw new Error("Refusing to send Minecraft chat containing a value from .env.");
}
}
}
function enforceChatRateLimit(current: BridgeConfig) {
const now = Date.now();
outgoingChatTimestamps = outgoingChatTimestamps.filter((timestamp) => now - timestamp < 60_000);
if (outgoingChatTimestamps.length >= current.chatRateLimitPerMinute) {
throw new Error("Minecraft chat rate limit reached; wait before sending more chat.");
}
outgoingChatTimestamps.push(now);
}
function activeBot(): Bot {
if (!bot) throw new Error("Mineflayer bot is not connected.");
return bot;
}
function sendChat(text: string, options: { internalAuthCommand?: boolean } = {}) {
const current = ensureConfig();
if (!options.internalAuthCommand) assertNoEnvLeak(text, current);
enforceChatRateLimit(current);
activeBot().chat(text);
}
function stopAuthTimer() {
if (authTimer) clearTimeout(authTimer);
authTimer = undefined;
}
function startAuthDetection() {
stopAuthTimer();
authObservation = "pending";
authTimer = setTimeout(() => {
if (authObservation === "pending") {
authObservation = "none-detected";
log("auth", "no in-game auth prompt detected within 5s");
}
}, 5_000);
}
function maybeHandleAuthPrompt(messageText: string) {
if (!bot) return;
const current = ensureConfig();
if (authObservation !== "pending") return;
const lower = messageText.toLowerCase();
const sawRegister = lower.includes("/register");
const sawLogin = lower.includes("/login");
if (!sawRegister && !sawLogin) return;
stopAuthTimer();
const promptKind = sawRegister && !sawLogin ? "register" : "login";
if (!current.authmePassword) {
authObservation = promptKind === "register" ? "register-prompt-password-missing" : "login-prompt-password-missing";
log("auth", "in-game auth prompt detected, but MC_AUTHME_PASSWORD is empty");
return;
}
const joinedBefore = hasJoinedBefore(current);
const command = sawLogin ? "login" : joinedBefore ? "login" : "register";
try {
if (command === "register") {
sendChat(`/register ${current.authmePassword} ${current.authmePassword}`, { internalAuthCommand: true });
authObservation = "handled-register";
} else {
sendChat(`/login ${current.authmePassword}`, { internalAuthCommand: true });
authObservation = "handled-login";
}
markJoinedBefore(current);
log("auth", `handled ${command} prompt using configured password`);
} catch (error) {
log("auth-error", error);
}
}
function connect() {
if (bot || connecting) return;
const current = ensureConfig();
connecting = true;
log("connecting", "opening Mineflayer connection to configured server");
const nextBot = mineflayer.createBot({
host: current.host,
port: current.port,
username: current.username,
auth: current.auth,
version: current.version,
logErrors: false,
});
bot = nextBot;
nextBot.once("login", () => {
connecting = false;
});
nextBot.on("spawn", () => {
connecting = false;
log("spawn");
startAuthDetection();
});
nextBot.on("message", (message) => {
maybeHandleAuthPrompt(message.toString());
});
nextBot.on("kicked", (reason) => {
log("kicked", reason);
});
nextBot.on("error", (error) => {
connecting = false;
stopAuthTimer();
if (bot === nextBot) bot = undefined;
try {
nextBot.end("connection error");
} catch {
// Ignore close failures; the original error is logged below.
}
log("error", error);
});
nextBot.on("end", (reason) => {
connecting = false;
stopAuthTimer();
if (bot === nextBot) bot = undefined;
log("end", reason);
});
}
function disconnect() {
stopAuthTimer();
if (!bot) return false;
const currentBot = bot as Bot & { quit?: (reason?: string) => void; end?: (reason?: string) => void };
bot = undefined;
if (typeof currentBot.quit === "function") {
currentBot.quit();
} else if (typeof currentBot.end === "function") {
currentBot.end("disconnect requested");
}
return true;
}
pi.on("session_start", async (_event, ctx) => {
cwd = ctx.cwd;
try {
ensureConfig();
connect();
if (ctx.hasUI) ctx.ui.setStatus("mineflayer", "mc: connecting");
} catch (error) {
log("startup-error", error);
if (ctx.hasUI) ctx.ui.notify(redact(stringifyUnknown(error), config), "error");
}
});
pi.on("session_shutdown", async () => {
disconnect();
});
pi.registerTool({
name: "mc_chat",
label: "Minecraft Chat",
description: "Send one Minecraft chat message or slash command through the connected Mineflayer bot. Rate-limited and refuses .env values.",
promptSnippet: "Send one rate-limited Minecraft chat message or slash command.",
promptGuidelines: [
"Use mc_chat only for intentional Minecraft chat; never send secrets, .env values, passwords, API keys, or spam.",
],
parameters: CHAT_PARAMS,
async execute(_toolCallId, params: { text: string }) {
const text = params.text.trim();
if (!text) throw new Error("mc_chat text must not be empty.");
sendChat(text);
return {
content: [{ type: "text", text: "Sent one Minecraft chat message." }],
details: { sent: true, length: text.length },
};
},
});
pi.registerTool({
name: "mc_position",
label: "Minecraft Position",
description: "Return the connected bot's current Minecraft position and basic status without exposing .env values.",
promptSnippet: "Report the bot's current Minecraft position and basic status.",
parameters: EMPTY_PARAMS,
async execute() {
const currentBot = activeBot();
const entity = currentBot.entity;
if (!entity) {
return {
content: [{ type: "text", text: "Connected, but entity position is not available yet." }],
details: { connected: true, authObservation },
};
}
const position = {
x: Number(entity.position.x.toFixed(3)),
y: Number(entity.position.y.toFixed(3)),
z: Number(entity.position.z.toFixed(3)),
};
return {
content: [
{
type: "text",
text: `Position: x=${position.x}, y=${position.y}, z=${position.z}; dimension=${currentBot.game.dimension}; auth=${authObservation}`,
},
],
details: {
connected: true,
position,
dimension: currentBot.game.dimension,
health: currentBot.health,
food: currentBot.food,
gameMode: currentBot.game.gameMode,
authObservation,
},
};
},
});
pi.registerTool({
name: "mc_disconnect",
label: "Minecraft Disconnect",
description: "Disconnect the Mineflayer bot and do not reconnect automatically.",
promptSnippet: "Disconnect the Mineflayer bot without auto-reconnecting.",
parameters: EMPTY_PARAMS,
async execute() {
const didDisconnect = disconnect();
return {
content: [{ type: "text", text: didDisconnect ? "Minecraft disconnect requested." : "Mineflayer bot was not connected." }],
details: { disconnected: didDisconnect },
};
},
});
}