Files
pepa-pi-bot/runtime/bot.js
T
7797dd3d5a feat(runtime): fully autonomous self-healing — no operator approval (#10)
Operator feedback: "бот должен быть полностью автономным — сам себя
улучшать и чинить, в этом и есть смысл; все что я вижу пока что он
стоит на месте и кидает proposals на каждый чих — это кардинально не
то что я хочу". Acted on:

1. Trigger filter — proposals only on real bugs.

   runtime/bot.js classifies failure detail into bug / timeout /
   feature-gap / other. The 5-in-a-row trigger fires only when the run
   contains a bug (TypeError / Cannot read / is not defined …) OR is
   entirely timeouts on the same operation. Feature gaps like "no
   reachable log within 32 blocks", "no food in inventory", "no bed in
   range", "no target in reach" are SKIPPED — the reflex layer routes
   around them (noTreesUntil → wander, etc). The LLM has no business
   patching code for missing inventory.

   Threshold raised 3 → 5 in a row. Cooldown unchanged (30 min).

2. Auto-apply, no operator-in-the-loop.

   New runtime/auto-improve.js polls proposals/ every 2s. When it sees
   a new .md and 10s have passed since first sighting (debounce),
   spawns scripts/auto-patch.js detached.

   New scripts/auto-patch.js: refuses on dirty tree, moves proposal
   pending → approved/, branches `auto/<slug>` off main, runs `pi -p`
   with 10-min timeout. If Pi committed AND every changed file is
   under runtime/ → cherry-picks onto main. Otherwise discards the
   branch. No push, no PR. Audit trail in state/<host>/proposals/approved/.

   Rate limit: 15-min cooldown between finished runs + 4/hour hard cap.

3. Auto-rollback on bad patches.

   runtime/supervisor.js: when MAX_RESTARTS_PER_MINUTE is exceeded
   AND `git log -1 HEAD` is younger than 15 min AND HEAD touched
   runtime/, runs `git reset --hard HEAD~1`. Up to MAX_ROLLBACKS=3
   lifetime, then exits 1 for manual investigation. Restart counters
   are reset after a successful rollback so the next attempt isn't
   immediately killed.

4. current-task.json slim.

   No longer stores the full perception snapshot (was ~3 KB per write
   × every action). Position only — sufficient as a resume anchor.
   Slim snapshot still goes into the proposal markdown for context.

docs/runtime.md — rewrote the self-improvement section: full flow
diagram, classification rules, all rate-limit knobs, manual escape
hatches kept but documented as rarely-needed.

Also cleared 5 stale proposals from previous smoke tests so the first
production run isn't burning Pi tokens on stale bugs that have since
been fixed.

Co-authored-by: Yuriy Mayatnikov <mayatnikov@me.com>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 16:56:02 +03:00

661 lines
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// Long-running Mineflayer process. Owns:
// - the MC TCP connection + reconnect policy
// - the reflex tick loop (no LLM in hot path)
// - the IPC server for TUI clients
// - on-demand Pi-headless escalation (manual or automatic)
// - simple operator-chat commands from OPERATOR_USERNAMES
//
// Lifecycle: started by `npm run bot`. Connects to MC, spawns IPC server,
// ticks every TICK_INTERVAL_SECONDS, broadcasts STATUS to clients each tick.
// SIGINT / SIGTERM: graceful disconnect + socket cleanup + exit.
import fs from "node:fs";
import path from "node:path";
import mineflayer from "mineflayer";
import { config, stateDir, redactedConfig } from "./config.js";
import { info, warn, error } from "./log.js";
import { snapshot as buildSnapshot } from "./perceive.js";
import { runTick } from "./reflex.js";
import { createIpcServer } from "./ipc-server.js";
import { askPi } from "./pi-bridge.js";
import { COMMAND_TYPES, EVENT_TYPES } from "./ipc-protocol.js";
import {
readCurrentTask,
writeCurrentTask,
clearCurrentTask,
appendDiary,
writeProposal,
listProposals,
readProposal,
approveProposal,
} from "./state-store.js";
import { startAutoImprover } from "./auto-improve.js";
fs.mkdirSync(stateDir, { recursive: true });
const JOINED_FLAG = path.join(stateDir, "joined-before.flag");
// Auto-escalation tunables. With tick=3s, 20 noops ≈ 1 minute idle before we
// even consider asking Pi. Cooldown prevents spamming the LLM when the bot
// is permanently stuck on the same situation.
const ESCALATE_AFTER_NOOPS = 20;
const ESCALATION_COOLDOWN_MS = 10 * 60 * 1000;
let bot = null;
let reflexPaused = false;
let tickTimer = null;
let reconnectTimer = null;
let shuttingDown = false;
let lastSnapshot = { connected: false };
let consecutiveNoops = 0;
let lastEscalationAt = 0;
// Reflex context — passed into reflex.js every tick. Mutable across ticks.
const reflexCtx = {
bot: null,
snapshot: lastSnapshot,
busy: false,
currentActionLabel: null,
operatorGoal: null,
idleCounter: 0,
lastEatAt: 0,
lastSleepAttemptAt: 0,
// Tracks repeated failure of the same labelled action — triggers a proposal.
recentFailures: [], // [{label, detail, ts}], capped at 10
dispatch: dispatchAction,
clearOperatorGoal: () => {
reflexCtx.operatorGoal = null;
},
};
let chatTimestamps = [];
const CHAT_WINDOW_MS = 60_000;
let ipc;
// ---- chat rate limit -------------------------------------------------------
function chatRateAllowed() {
const now = Date.now();
chatTimestamps = chatTimestamps.filter((t) => now - t < CHAT_WINDOW_MS);
if (chatTimestamps.length >= config.chatRateLimitPerMin) return false;
chatTimestamps.push(now);
return true;
}
function botChat(text) {
if (!bot) return;
if (!chatRateAllowed()) {
warn("chat", `dropped chat (rate-limited): ${text.slice(0, 60)}`);
return;
}
bot.chat(text);
}
// ---- auth ------------------------------------------------------------------
function hasJoinedBefore() {
return fs.existsSync(JOINED_FLAG);
}
function markJoinedBefore() {
try {
fs.writeFileSync(JOINED_FLAG, new Date().toISOString());
} catch (e) {
warn("auth", `could not write joined flag: ${e.message}`);
}
}
function maybeHandleAuthPrompt(text) {
if (!bot || !config.authmePassword) return;
const lower = text.toLowerCase();
const sawRegister = lower.includes("/register");
const sawLogin = lower.includes("/login");
if (!sawRegister && !sawLogin) return;
const cmd = sawLogin ? "login" : hasJoinedBefore() ? "login" : "register";
if (cmd === "register") {
bot.chat(`/register ${config.authmePassword} ${config.authmePassword}`);
info("auth", "sent /register (password redacted)");
} else {
bot.chat(`/login ${config.authmePassword}`);
info("auth", "sent /login (password redacted)");
}
markJoinedBefore();
}
// ---- action dispatch -------------------------------------------------------
// Reflexes call this to fire an async action without blocking the tick.
// Sets busy=true, runs fn, clears busy when done; optional onComplete callback
// receives the action's { ok, detail } result.
function dispatchAction(fn, label, opts = {}) {
if (reflexCtx.busy) {
warn("dispatch", `tried to dispatch ${label} while busy with ${reflexCtx.currentActionLabel}`);
return;
}
reflexCtx.busy = true;
reflexCtx.currentActionLabel = label;
// current-task is a resume anchor — keep it small. Embedding the full
// perception snapshot blows the file up to ~3 KB per write × every action.
writeCurrentTask({ label, status: "in_progress", position: lastSnapshot.position });
info("dispatch", `→ ${label}`);
Promise.resolve()
.then(() => fn())
.then((res) => {
const ok = !!res?.ok;
info(
"dispatch",
`← ${label} ${ok ? "ok" : "fail"}${res?.detail ? ` (${JSON.stringify(res.detail).slice(0, 80)})` : ""}`,
);
writeCurrentTask({ label, status: ok ? "completed" : "failed", detail: res?.detail });
if (!ok) recordFailure(label, res?.detail);
else clearRecentFailures(label);
if (opts.onComplete) {
try {
opts.onComplete(res ?? { ok: false, detail: "no result" });
} catch (e) {
warn("dispatch", `onComplete threw for ${label}: ${e.message}`);
}
}
})
.catch((e) => {
warn("dispatch", `${label} threw: ${e?.message ?? e}`);
writeCurrentTask({ label, status: "threw", detail: String(e?.message ?? e) });
recordFailure(label, String(e?.message ?? e));
})
.finally(() => {
reflexCtx.busy = false;
reflexCtx.currentActionLabel = null;
});
}
// ---- failure tracking + proposal detection --------------------------------
//
// A proposal is a request to the LLM to patch the codebase. They cost tokens
// and may produce risky patches that need rolling back. We file them ONLY for
// failures that genuinely look like bugs the reflex layer can't handle on its
// own. Everything else is a feature gap the script should solve via reflex
// chain reordering, cooldowns, or new primitives.
const PROPOSAL_THRESHOLD = 5; // raised from 3 to dampen spam
let lastProposalAt = 0;
const PROPOSAL_COOLDOWN_MS = 30 * 60 * 1000;
// Detail substrings that mean "this is a known feature gap, the bot handles
// it via reflex routing already". Don't file a proposal — the bot will switch
// strategies on its own. If something here is wrong, fix the routing.
const NORMAL_FAILURE_SUBSTRINGS = [
"no reachable log",
"no log within",
"no bed in range",
"no food in inventory",
"no target in reach",
"rate-limited",
"can't see you nearby",
"returned false",
"no result",
];
// Detail substrings that look like a real bug — patch-worthy.
const BUG_FAILURE_SUBSTRINGS = [
"TypeError",
"ReferenceError",
"Cannot read properties",
"is not a function",
"is not iterable",
"is not defined",
"unknown block",
"unknown item",
];
function classifyFailure(detail) {
const s = String(detail ?? "");
if (BUG_FAILURE_SUBSTRINGS.some((sub) => s.includes(sub))) return "bug";
if (NORMAL_FAILURE_SUBSTRINGS.some((sub) => s.includes(sub))) return "feature-gap";
if (s.includes("timed out")) return "timeout";
return "other";
}
function recordFailure(label, detail) {
const kind = classifyFailure(detail);
reflexCtx.recentFailures.push({ ts: Date.now(), label, detail, kind });
if (reflexCtx.recentFailures.length > 20) reflexCtx.recentFailures.shift();
maybeFileProposal(label);
}
function clearRecentFailures(label) {
reflexCtx.recentFailures = reflexCtx.recentFailures.filter((f) => f.label !== label);
}
function maybeFileProposal(label) {
// Same-label trailing run.
const trailing = [];
for (let i = reflexCtx.recentFailures.length - 1; i >= 0; i--) {
const f = reflexCtx.recentFailures[i];
if (f.label === label) trailing.push(f);
else break;
}
if (trailing.length < PROPOSAL_THRESHOLD) return;
if (Date.now() - lastProposalAt < PROPOSAL_COOLDOWN_MS) return;
// Only file when the run is dominated by bug-class failures (any single
// bug counts) OR persistent timeouts on the same operation. Feature gaps
// are skipped — the reflex layer should re-route, not the LLM.
const anyBug = trailing.some((f) => f.kind === "bug");
const allTimeout = trailing.every((f) => f.kind === "timeout");
if (!anyBug && !allTimeout) return;
lastProposalAt = Date.now();
const summary = `${label} failed ${trailing.length}× in a row (${anyBug ? "bug" : "persistent timeout"})`;
const slimSnapshot = lastSnapshot && {
position: lastSnapshot.position,
health: lastSnapshot.health,
food: lastSnapshot.food,
inventory: lastSnapshot.inventory,
isDay: lastSnapshot.isDay,
closestHostile: lastSnapshot.closestHostile,
dimension: lastSnapshot.dimension,
};
const body = [
`# Repeated failure: ${label}`,
"",
`Class: **${anyBug ? "bug" : "persistent timeout"}**.`,
"",
"## What happened",
"",
`The reflex layer dispatched \`${label}\` ${trailing.length} times in succession without a single success.`,
"",
"## Most recent failures",
"",
...trailing
.slice(0, 5)
.map(
(f, i) =>
`${i + 1}. \`${new Date(f.ts).toISOString()}\` [${f.kind}] ${JSON.stringify(f.detail).slice(0, 200)}`,
),
"",
"## Slim snapshot",
"",
"```json",
JSON.stringify(slimSnapshot, null, 2),
"```",
"",
"## Constraints for the patch",
"",
"- Touch only files under `runtime/`. Don't touch `extensions/`, `tui/`, or any docs.",
"- Don't introduce new npm dependencies.",
"- Don't change `.env` or anything in `state/`.",
"- Don't push, don't open a PR. Commit on the current branch only.",
"- Prefer the smallest viable fix. A 3-line guard is better than a 30-line refactor.",
"- If the failure is genuinely irrecoverable (server-side, not code), document it in a code comment and exit 1.",
].join("\n");
const { filename } = writeProposal({ kind: `repeated-fail-${label}`, summary, body });
warn("proposal", `filed ${filename}: ${summary}`);
appendDiary(`proposal filed: ${filename} (${summary})`);
}
// ---- player chat replies (non-operator) ------------------------------------
// Rate-limited light replies to ordinary players. Spam guard is intentional:
// the chat rate limit catches outbound flooding; this one prevents replying
// to every greeting in a busy room.
let lastPlayerReplyAt = 0;
const PLAYER_REPLY_COOLDOWN_MS = 30_000;
const GREETING_RE = /\b(hi|hello|hey|yo|sup|hola|привет|здаров|здарова|здорова|здравствуй|здравствуйте|салам)\b/i;
function maybeReplyToPlayer(username, text) {
if (!bot) return;
const lower = text.trim().toLowerCase();
const botname = bot.username.toLowerCase();
const addressed = lower.includes(botname);
if (!addressed && !GREETING_RE.test(lower)) return;
const since = Date.now() - lastPlayerReplyAt;
if (since < PLAYER_REPLY_COOLDOWN_MS) return;
lastPlayerReplyAt = Date.now();
// Pick a small canned response. Non-operator chat is dialog-only by design
// — we don't act on player verbs, we just acknowledge presence.
const replies = ["yo", "hey", "hi", "привет"];
const reply = replies[Math.floor(Math.random() * replies.length)];
botChat(`${username}: ${reply}`);
}
// ---- operator chat commands ------------------------------------------------
function isOperator(username) {
if (!username) return false;
return config.operators.includes(username.toLowerCase());
}
function handleOperatorChat(username, text) {
// Two address formats accepted: prefix "<botname>," or "<botname>:" (case-insensitive),
// or full chat starting with the bot's own name. We're permissive here.
const lower = text.trim().toLowerCase();
const botname = bot.username.toLowerCase();
const prefixed = lower.startsWith(botname + " ") || lower.startsWith(botname + ",") || lower.startsWith(botname + ":");
const stripped = prefixed ? text.trim().slice(botname.length).replace(/^[,:\s]+/, "") : text.trim();
const cmd = stripped.toLowerCase();
// Unaddressed chat is fine — just don't treat it as a command.
if (!prefixed) return;
info("operator", `${username} → "${cmd}"`);
if (cmd === "status" || cmd === "how are you?") {
const s = lastSnapshot;
botChat(
`hp=${s.health}/20 food=${s.food}/20 pos=${s.position?.x},${s.position?.y},${s.position?.z}${
s.hostileCount ? ` hostiles=${s.hostileCount}` : ""
}${reflexCtx.busy ? ` busy=${reflexCtx.currentActionLabel}` : ""}`,
);
return;
}
if (cmd === "pause") {
reflexPaused = true;
botChat(`reflex paused, awaiting your call.`);
return;
}
if (cmd === "resume") {
reflexPaused = false;
botChat(`reflex resumed.`);
return;
}
if (cmd === "stop") {
botChat(`bye.`);
setTimeout(() => gracefulExit(0), 500);
return;
}
if (cmd === "come" || cmd === "come here") {
const op = Object.values(bot.entities).find((e) => e.username === username);
if (!op) {
botChat(`${username}: can't see you nearby.`);
return;
}
reflexCtx.operatorGoal = {
kind: "come",
from: username,
x: Math.round(op.position.x),
y: Math.round(op.position.y),
z: Math.round(op.position.z),
};
botChat(`on my way to ${reflexCtx.operatorGoal.x},${reflexCtx.operatorGoal.y},${reflexCtx.operatorGoal.z}`);
return;
}
botChat(`${username}: didn't recognize "${cmd}". I know: status, come, pause, resume, stop.`);
}
// ---- connect ---------------------------------------------------------------
function connect() {
if (bot) return;
info("mc", `connecting as ${config.username}${config.host}:${config.port} (v${config.version})`);
bot = mineflayer.createBot({
host: config.host,
port: config.port,
username: config.username,
auth: config.authMode === "microsoft" ? "microsoft" : "offline",
version: config.version,
hideErrors: false,
});
reflexCtx.bot = bot;
bot.once("spawn", () => {
info("mc", `spawned at ${JSON.stringify(bot.entity.position)}`);
appendDiary(`spawned at ${bot.entity.position.x.toFixed(0)},${bot.entity.position.y.toFixed(0)},${bot.entity.position.z.toFixed(0)}`);
ipc?.broadcast(EVENT_TYPES.STATUS, buildSnapshot(bot));
});
bot.on("messagestr", (text) => {
ipc?.broadcast(EVENT_TYPES.CHAT, { from: "server", text, kind: "system" });
maybeHandleAuthPrompt(text);
});
bot.on("chat", (username, message) => {
if (username === bot.username) return;
ipc?.broadcast(EVENT_TYPES.CHAT, { from: username, text: message, kind: "player" });
if (isOperator(username)) {
try {
handleOperatorChat(username, message);
} catch (e) {
warn("operator", `handler threw: ${e.message}`);
}
} else {
try {
maybeReplyToPlayer(username, message);
} catch (e) {
warn("chat", `player reply handler threw: ${e.message}`);
}
}
});
bot.on("death", () => {
const pos = bot.entity?.position;
warn("mc", `died at ${JSON.stringify(pos)}`);
appendDiary(`died at ${pos?.x.toFixed(0)},${pos?.y.toFixed(0)},${pos?.z.toFixed(0)}`);
ipc?.broadcast(EVENT_TYPES.DEATH, { reason: "unknown", position: pos });
// On death, drop any operator goal — they need to ask again.
reflexCtx.operatorGoal = null;
clearCurrentTask();
});
bot.on("kicked", (reason) => {
warn("mc", `kicked: ${reason}`);
});
bot.on("error", (err) => {
error("mc", `bot error: ${err?.message ?? err}`);
});
bot.on("end", (reason) => {
warn("mc", `connection ended: ${reason}`);
bot = null;
reflexCtx.bot = null;
lastSnapshot = { connected: false };
if (!shuttingDown) scheduleReconnect();
});
}
function scheduleReconnect() {
if (reconnectTimer || shuttingDown) return;
const delay = 5000;
info("mc", `reconnecting in ${delay}ms`);
reconnectTimer = setTimeout(() => {
reconnectTimer = null;
connect();
}, delay);
}
// ---- escalation ------------------------------------------------------------
function maybeAutoEscalate() {
if (reflexCtx.busy) return;
if (consecutiveNoops < ESCALATE_AFTER_NOOPS) return;
const since = Date.now() - lastEscalationAt;
if (since < ESCALATION_COOLDOWN_MS) return;
lastEscalationAt = Date.now();
consecutiveNoops = 0;
const promptCtx = JSON.stringify(lastSnapshot, null, 2);
const prompt = [
`You are the escalation cortex for an autonomous Minecraft bot. The bot's`,
`script-driven reflex loop has produced no useful action for ${ESCALATE_AFTER_NOOPS} consecutive ticks`,
`(~${Math.round((ESCALATE_AFTER_NOOPS * config.tickIntervalMs) / 1000)}s). The reflex chain is:`,
` operator-goal > defend > eat > sleep > idle`,
`Snapshot:`,
"```json",
promptCtx,
"```",
`Decide ONE next thing the bot should attempt. Output as plain text — what it should do and why, in 3 lines max.`,
`If "do nothing" is the right answer, say so.`,
`Do NOT propose code changes. Do NOT propose anything beyond what mineflayer + the existing actions (attack, flee, eat, sleep, goTo) can do.`,
].join("\n");
info("escalation", `firing askPi after ${ESCALATE_AFTER_NOOPS} noops`);
askPi({
prompt,
onChunk: (chunk) => ipc?.broadcast(EVENT_TYPES.ASK_PI_CHUNK, chunk),
onDone: (result) => {
info("escalation", `pi done code=${result.code} dur=${result.durationMs}ms`);
ipc?.broadcast(EVENT_TYPES.ASK_PI_DONE, result);
},
});
}
// ---- tick ------------------------------------------------------------------
function tick() {
if (shuttingDown) return;
if (bot && bot.entity) {
lastSnapshot = buildSnapshot(bot);
lastSnapshot.pendingProposals = listProposals().length;
lastSnapshot.lastReflex = reflexCtx.lastReflex ?? null;
lastSnapshot.busy = reflexCtx.busy
? { label: reflexCtx.currentActionLabel ?? "?" }
: null;
reflexCtx.snapshot = lastSnapshot;
if (!reflexPaused) {
const result = runTick(reflexCtx);
if (!result || result.action === "noop") {
consecutiveNoops++;
maybeAutoEscalate();
} else if (result.action === "skipped") {
// busy — neither productive nor stuck; don't increment noops
} else {
consecutiveNoops = 0;
}
}
ipc?.broadcast(EVENT_TYPES.STATUS, lastSnapshot);
} else {
lastSnapshot = { connected: false };
ipc?.broadcast(EVENT_TYPES.STATUS, lastSnapshot);
}
}
function startTickLoop() {
if (tickTimer) clearInterval(tickTimer);
tickTimer = setInterval(tick, config.tickIntervalMs);
}
// ---- IPC commands ----------------------------------------------------------
function handleCommand(msg, send) {
switch (msg.type) {
case COMMAND_TYPES.PAUSE:
reflexPaused = true;
info("ipc", "reflex paused by client");
break;
case COMMAND_TYPES.RESUME:
reflexPaused = false;
info("ipc", "reflex resumed by client");
break;
case COMMAND_TYPES.STOP:
info("ipc", "stop requested by client");
gracefulExit(0);
break;
case COMMAND_TYPES.CHAT: {
const text = (msg.payload?.text || "").trim();
if (!text || !bot) return;
if (!chatRateAllowed()) {
send(EVENT_TYPES.ERROR, { source: "chat", text: "rate-limited" });
return;
}
bot.chat(text);
break;
}
case COMMAND_TYPES.ASK_PI: {
const prompt = msg.payload?.prompt;
if (!prompt) return;
askPi({
prompt,
onChunk: (chunk) => ipc?.broadcast(EVENT_TYPES.ASK_PI_CHUNK, chunk),
onDone: (result) => ipc?.broadcast(EVENT_TYPES.ASK_PI_DONE, result),
});
break;
}
case COMMAND_TYPES.SNAPSHOT:
send(EVENT_TYPES.STATUS, lastSnapshot);
break;
case COMMAND_TYPES.PROPOSAL_LATEST: {
const all = listProposals();
if (all.length === 0) {
send(EVENT_TYPES.PROPOSAL, { filename: null, body: null, total: 0 });
return;
}
const filename = all[all.length - 1];
send(EVENT_TYPES.PROPOSAL, {
filename,
body: readProposal(filename),
total: all.length,
});
break;
}
case COMMAND_TYPES.PROPOSAL_APPROVE: {
const filename = msg.payload?.filename;
if (!filename) return;
try {
const dst = approveProposal(filename);
info("proposal", `approved ${filename}${dst}`);
appendDiary(`proposal approved: ${filename}`);
} catch (e) {
send(EVENT_TYPES.ERROR, { source: "proposal", text: e.message });
}
break;
}
default:
warn("ipc", `unknown command type: ${msg.type}`);
}
}
// ---- shutdown --------------------------------------------------------------
function gracefulExit(code) {
if (shuttingDown) return;
shuttingDown = true;
info("runtime", "shutting down");
if (tickTimer) clearInterval(tickTimer);
if (reconnectTimer) clearTimeout(reconnectTimer);
try {
bot?.quit("shutdown");
} catch {}
ipc?.close();
setTimeout(() => process.exit(code), 500);
}
process.on("SIGINT", () => gracefulExit(0));
process.on("SIGTERM", () => gracefulExit(0));
info("runtime", `pepa runtime starting; cfg=${JSON.stringify(redactedConfig())}`);
// Resume info: surface stale state across restarts. We don't auto-resume any
// action — but we tell the operator if the bot died mid-task last time, and
// the count of pending proposals.
const lastTask = readCurrentTask();
if (lastTask && lastTask.label) {
info("resume", `previous task: ${lastTask.label} (${lastTask.status ?? "?"}, ${lastTask.ts ?? "?"})`);
if (lastTask.status === "in_progress") {
warn("resume", `last shutdown happened mid-action — operator should review state/<host>/current-task.json`);
}
}
const pendingProposals = listProposals();
if (pendingProposals.length > 0) {
warn("resume", `${pendingProposals.length} pending proposal(s) — see state/<host>/proposals/`);
}
ipc = createIpcServer({
getStatusSnapshot: () => ({
...lastSnapshot,
pendingProposals: listProposals().length,
}),
onCommand: handleCommand,
});
connect();
startTickLoop();
startAutoImprover();