Files
pepa-pi-bot/runtime/knowledge/knowledge.test.js
T
mayatnikovandClaude Opus 4.7 3da10ce58c feat(runtime/knowledge): SQLite knowledge base with starter intel + lessons
Per-server state/<host>/knowledge.db. Schema:
- recipes (seeded from docs/minecraft-recipes.json, 38 rows)
- mob_intel (15 mobs incl. creeper/zombie/skeleton with verdict_no_weapon)
- block_intel (30 blocks with required_tool / drops)
- lessons (12 starter rules — "don't attack creepers with fists", etc.)
- deaths / postmortems / poi / wiki_pages / chat_log / code_changes

Public API in runtime/knowledge/index.js: initKnowledge, recall, record,
markApplied, topAdvice, lookupRecipe/Mob/Block, insertDeath, insertPostmortem,
recordPOI, poiNearby, logChat. All operations gracefully no-op when
better-sqlite3 is unavailable.

10 tests; covers init, seeding, recall filters, lesson lifecycle, death/PM
round-trip, spatial POI queries, chat log.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 13:14:59 +03:00

225 lines
7.1 KiB
JavaScript

import { test } from "node:test";
import assert from "node:assert/strict";
import { mkdtempSync, rmSync } from "node:fs";
import { tmpdir } from "node:os";
import { join } from "node:path";
import {
initKnowledge,
isAvailable,
disabledReason,
lookupRecipe,
lookupMob,
lookupBlock,
recall,
record,
markApplied,
topAdvice,
insertDeath,
unanalysedDeaths,
markDeathAnalysed,
insertPostmortem,
recordPOI,
poiNearby,
logChat,
} from "./index.js";
import { __resetForTests, closeStore } from "./store.js";
// All tests share one DB in a tmp dir per run. The first test bootstraps,
// later tests assume init has happened. When `better-sqlite3` is not
// installed, `isAvailable()` stays false and every test asserts the
// graceful no-op contract instead.
const tmp = mkdtempSync(join(tmpdir(), "pepa-knowledge-test-"));
let bootstrapped = false;
async function bootstrap() {
if (bootstrapped) return;
__resetForTests();
await initKnowledge({ stateDir: tmp });
bootstrapped = true;
}
test("init: opens store or stays disabled gracefully", async () => {
await bootstrap();
if (!isAvailable()) {
assert.match(disabledReason() ?? "", /better-sqlite3|store/i,
"when unavailable, disabledReason should explain why");
return; // rest of suite covered by no-op assertions below
}
assert.equal(typeof isAvailable(), "boolean");
});
test("seed: recipes, mobs, blocks, lessons present", async () => {
await bootstrap();
if (!isAvailable()) {
assert.equal(lookupRecipe("planks"), null);
assert.equal(lookupMob("creeper"), null);
assert.equal(lookupBlock("oak_log"), null);
assert.deepEqual(recall(), []);
return;
}
const planks = lookupRecipe("planks");
assert.ok(planks, "planks recipe seeded");
assert.equal(planks.yields, 4);
const creeper = lookupMob("creeper");
assert.ok(creeper, "creeper intel seeded");
assert.equal(creeper.threat_level, 5);
assert.equal(creeper.verdict_no_weapon, "flee");
const oak = lookupBlock("oak_log");
assert.ok(oak, "oak_log intel seeded");
assert.equal(oak.required_tool, "axe");
const lessons = recall();
assert.ok(lessons.length >= 5, `expected ≥5 starter lessons, got ${lessons.length}`);
});
test("recall: filter by hostile narrows results", async () => {
await bootstrap();
if (!isAvailable()) return;
const all = recall();
const creeperLessons = recall({ hostile: "creeper" });
assert.ok(creeperLessons.length > 0, "creeper-specific lessons exist");
assert.ok(creeperLessons.every(
(l) => l.trigger_hostile === null || l.trigger_hostile === "creeper",
), "filter excludes other hostiles");
assert.ok(creeperLessons.length <= all.length);
});
test("record: insert custom lesson, retrievable by category", async () => {
await bootstrap();
if (!isAvailable()) {
assert.equal(record({ text: "noop", category: "combat" }).ok, false);
return;
}
const { ok, id } = record({
text: "Stop attacking creepers with fists — confirmed 30 deaths in spawn area.",
category: "combat",
triggerHostile: "creeper",
avoidSkill: "attack creeper",
preferSkill: "survive.flee",
confidence: 0.8,
source: "test",
});
assert.equal(ok, true);
assert.ok(typeof id === "number" || typeof id === "bigint");
const lessons = recall({ hostile: "creeper", category: "combat" });
assert.ok(lessons.some((l) => l.id === Number(id)));
});
test("markApplied: increments counters, adjusts confidence", async () => {
await bootstrap();
if (!isAvailable()) return;
const { id } = record({
text: "test-applied-lesson", category: "pathing", confidence: 0.5, source: "test",
});
markApplied(id, { succeeded: true });
markApplied(id, { succeeded: true });
markApplied(id, { succeeded: false });
const found = recall({ category: "pathing" }).find((l) => l.id === Number(id));
assert.ok(found, "lesson retrievable after marks");
assert.equal(found.applied_count, 3);
assert.equal(found.succeeded_count, 2);
assert.ok(found.confidence > 0.5, "two successes outweighed one failure");
});
test("topAdvice: returns null when no high-confidence lesson matches", async () => {
await bootstrap();
if (!isAvailable()) {
assert.deepEqual(topAdvice({ hostile: "creeper" }), { avoid: null, prefer: null, lessonId: null, lesson: null });
return;
}
// Starter rule for creeper is confidence 0.95, with avoid + prefer set.
const advice = topAdvice({ hostile: "creeper" });
assert.equal(advice.avoid, "attack creeper");
assert.equal(advice.prefer, "survive.flee");
assert.ok(advice.lesson);
// Unrelated mob → no specific advice usually.
const noneAdvice = topAdvice({ hostile: "rabbit" });
// Either no advice OR a generic lesson without avoid/prefer set. Both fine.
if (noneAdvice.avoid || noneAdvice.prefer) {
assert.ok(typeof noneAdvice.lesson === "string");
}
});
test("death + postmortem round-trip", async () => {
await bootstrap();
if (!isAvailable()) {
assert.equal(insertDeath({ ts: 1, x: 0, y: 0, z: 0 }), null);
return;
}
const deathId = insertDeath({
ts: Date.now(),
x: 100, y: 64, z: 200,
cause: "hostile",
hostile: "creeper",
lastSkill: "gather.logs",
lastSkillCode: "timeout",
hp: 0,
food: 14,
inventoryLost: [{ name: "oak_log", count: 4 }],
contextBlob: { lastTicks: ["wandered E", "noticed creeper at 6m", "boom"] },
});
assert.ok(deathId);
const pending = unanalysedDeaths({ limit: 10 });
assert.ok(pending.some((d) => d.id === Number(deathId)));
const pmId = insertPostmortem({
deathId,
cause: "creeper_explosion_in_open",
lesson: "Don't gather logs at night without armor.",
nextAction: "shelter, then gather at dawn",
rawResponse: '{"cause":"creeper"}',
});
assert.ok(pmId);
markDeathAnalysed(deathId);
const stillPending = unanalysedDeaths({ limit: 10 });
assert.ok(!stillPending.some((d) => d.id === Number(deathId)));
});
test("poi: insert + nearby query", async () => {
await bootstrap();
if (!isAvailable()) {
assert.equal(recordPOI({ kind: "tree", x: 0, y: 64, z: 0 }), null);
assert.deepEqual(poiNearby({ x: 0, z: 0 }), []);
return;
}
recordPOI({ kind: "tree", x: 100, y: 64, z: 100, notes: "oak cluster" });
recordPOI({ kind: "tree", x: 110, y: 64, z: 102 });
recordPOI({ kind: "tree", x: 500, y: 64, z: 500 });
recordPOI({ kind: "danger", x: 100, y: 64, z: 100, notes: "creeper spawned here" });
const near = poiNearby({ x: 100, z: 100, kind: "tree", radius: 32 });
assert.equal(near.length, 2);
assert.ok(near[0].dist2 < 200, "nearest first");
const far = poiNearby({ x: 100, z: 100, kind: "tree", radius: 8 });
assert.equal(far.length, 1, "radius 8 excludes the second tree at (110,102)");
const danger = poiNearby({ x: 100, z: 100, kind: "danger", radius: 32 });
assert.equal(danger.length, 1);
});
test("chat log: append + select", async () => {
await bootstrap();
if (!isAvailable()) {
assert.equal(logChat({ text: "hi", speaker: "alice" }), null);
return;
}
const id1 = logChat({ direction: "in", speaker: "alice", text: "привет", intent: "GREETING" });
const id2 = logChat({ direction: "out", text: "yo", repliedWith: "template" });
assert.ok(id1 && id2);
});
// Cleanup: close DB and remove tmp dir.
test("teardown", () => {
closeStore();
try { rmSync(tmp, { recursive: true, force: true }); } catch {}
});