The bot is a universal Minecraft player, not tied to any one server.
Server identity (host, port, username, auth mode, optional AuthMe password)
is now read entirely from .env.
- README: rewritten as universal-bot pitch; auth covered as two dimensions
(MC auth mode + LLM credential)
- AGENTS.md: identity comes from .env, hard-coded references to pepa
removed; bootstrap step auto-detects whether the server uses an
AuthMe-style /register-/login plugin
- .env.example: example values replaced with placeholders, MC_AUTH_MODE
added (offline | microsoft)
- docs/architecture.md: rephrased target as "any Minecraft Java server",
added open question on cross-server vs per-server state
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>