When probe-cardinal shows all 4 directions blocked (the bot is in a
1×1 pit, surrounded by leaves, or in a corridor corner), don't just
hold forward+jump — actually dig the block above the bot's head,
jump into the new gap, repeat up to 3 times. Both wander and
explore.far now call escapePit() in this branch.
Observed live: bot fell into a pit at (623,71,106) after first
explore.far and looped wedged-jump→still-wedged→wedged-jump for 60s
before this fix. With escape-pit, the bot now actually breaks out.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>