Files
pepa-pi-bot/package.json
T
mayatnikovandClaude Opus 4.7 1bdc7465ac feat(runtime): early-game survival curriculum + stone/craft skills (Phase 3)
Phase 3 of plans/autonomous-survival-bot-prd.md. Gives the bot a
deterministic path from empty inventory through stone-tier tools and
basic storage, without an LLM call per tick.

New:
- runtime/curriculum.js: ordered milestone chooser
  (wood.16 → wood.planks-and-sticks → wood.tools → stone.32 →
   stone.tools → food.basic → storage.chest → shelter.torch). Each
  milestone exposes isDone(inventory, snapshot) and suggest() returning
  a { skillId } plan the scheduler can dispatch via runSkill. isDone
  uses "stage reached" escapes so progress is monotonic — crafting
  planks doesn't bounce the chooser back to "gather 16 logs".
- runtime/skills/gather-stone.js: gather.stone with pickaxe-required
  precondition, blacklist on failed paths, registry-aware matching
  (stone / cobblestone / deepslate / cobbled_deepslate / andesite /
  diorite / granite).
- runtime/skills/craft.js: factory + concrete skills for craft.planks,
  craft.sticks, craft.wooden-axe/-pickaxe/-sword, craft.stone-axe/
  -pickaxe/-sword, craft.furnace, craft.chest, craft.torch (torch
  requires coal or charcoal preflight).

Tests:
- runtime/curriculum.test.js: 14 tests covering chooser ordering,
  per-milestone skill suggestion, inventoryFull threshold, monotonic
  advancement across stage transitions.
- npm test now runs the full suite: 28/28 passing.

Wiring:
- runtime/bot.js: lastSnapshot.curriculum carries the next milestone
  + suggested skill on every tick; lastSnapshot.currentMilestone
  prefers the curriculum title over the planner.md line.
- tui/tui.tsx: milestone line shows the curriculum's suggested skill
  and an [inventory full] flag when isInventoryFull fires.

Reflex.js still calls actions.js directly; wiring the scheduler to
runSkill(plan.skillId, …) lands in Phase 4.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 22:23:05 +03:00

50 lines
1.4 KiB
JSON

{
"name": "pepa-pi-bot",
"version": "0.0.1",
"private": true,
"description": "An autonomous, self-extending Minecraft player powered by Pi and Mineflayer.",
"license": "MIT",
"type": "module",
"engines": {
"node": ">=20"
},
"scripts": {
"agent": "pi",
"agent:resume": "pi -c",
"bot": "node runtime/supervisor.js",
"bot:bare": "node runtime/bot.js",
"tui": "tsx tui/tui.tsx",
"propose:apply": "node scripts/propose-apply.js",
"stop": "bash scripts/stop.sh",
"test": "node --test runtime/skills/contract.test.js runtime/skills/groups.test.js runtime/curriculum.test.js"
},
"dependencies": {
"dotenv": "^16.4.5",
"ink": "^7.0.4",
"ink-text-input": "^6.0.0",
"minecraft-data": "^3.110.2",
"mineflayer": "^4.37.1",
"mineflayer-armor-manager": "^2.0.1",
"mineflayer-auto-eat": "^5.0.3",
"mineflayer-collectblock": "^1.6.0",
"mineflayer-pathfinder": "^2.4.5",
"mineflayer-pvp": "^1.3.2",
"mineflayer-tool": "^1.2.0",
"prismarine-item": "^1.18.0",
"react": "^19.2.6",
"vec3": "^0.2.0"
},
"repository": {
"type": "git",
"url": "git+https://github.com/xmatic-squad/pepa-pi-bot.git"
},
"bugs": {
"url": "https://github.com/xmatic-squad/pepa-pi-bot/issues"
},
"homepage": "https://github.com/xmatic-squad/pepa-pi-bot#readme",
"devDependencies": {
"@types/react": "^19.2.15",
"tsx": "^4.22.3"
}
}