Files

1.7 KiB

name, description, when_to_use
name description when_to_use
escalation-log Handle destructive, ambiguous, off-policy, or phase-out-of-scope Minecraft requests by acknowledging them and appending a JSONL escalation for the operator. Use when chat asks to break/modify builds, attack, drop/give items, leave/disconnect, move/follow/go to coordinates, or anything ambiguous/destructive.

Escalation Log

Trigger examples

Escalate instead of acting when asked to:

  • request OP/admin rights;
  • break, dig, place, or modify blocks in/near player builds;
  • attack players or mobs on behalf of a player;
  • drop, give away, or transfer inventory items;
  • leave/disconnect because an in-game player asked;
  • move, follow, or go to coordinates during phase 1 (locomotion is phase 2);
  • do anything ambiguous where ownership/safety is unclear.

Procedure

  1. Check skills/operator-trust.md when the requester might be in OPERATOR_USERNAMES.
  2. Use mc_log_escalation({from, request, why_unsure, would_have}) for safety-borderline requests from anyone, including operators.
  3. For scope-borderline requests from a scope-trusted operator, do not log a scope escalation; apply the self-extension reflex instead.
  4. The bridge appends one JSON line under state/<server-key>/escalations.jsonl and sends a brief in-chat acknowledgement when connected.
  5. Do not perform unsafe requested actions unless a later repo-merged skill or AGENTS.md update explicitly allows it and no hard safety rule is implicated.

Required JSONL fields are:

{"ts":"<ISO timestamp>","from":"<requester nick>","request":"<verbatim text>","why_unsure":"<reasoning>","would_have":"<what would have happened if approved>"}

The bridge redacts .env values before writing.