Recovers the bot from the live-server symptoms reported 2026-05-26: 1) constant supervisor reconnects, 2) chop "clicks once and stops", 3) sleep does nothing without a bed and so blocks night-skipping for other players, 4) curriculum reflex always fell through to wander. Supervisor (#38): - runtime/watch-filter.js: pure predicate excluding *.test.js + the supervisor itself; recursive:true so skills/ + social/ edits also restart. Burned a working main once when test files counted toward the rollback threshold. - runtime/supervisor.js: watch-triggered restarts no longer count toward the crash-loop rollback path. Watcher is now recursive. Chop / mine (#39): - runtime/actions.js + runtime/skills/gather-stone.js: replaced raw pathfinder.goto + bot.dig with mineflayer-collectblock's bot.collectBlock.collect — handles approach, repositioning, LoS, dig and pickup as one primitive. Old version "swung once" because GoalGetToBlock often parked the bot in leaves above the log. Sleep + bed (#40): - runtime/actions.js: sleepInBed now ALSO places a carried bed on solid ground next to the bot and sleeps on it. Critical so the bot stops blocking player night-skipping the moment it owns a bed. Bed pipeline (#41): - runtime/skills/gather-wool.js: gather.wool skill — mines wool block if any nearby, otherwise shears or attacks the nearest sheep. - runtime/skills/craft.js: craftBedSkill (any colour the bot has ≥3 wool of, plus 3 planks, plus a table). - runtime/curriculum.js: new milestone survive.bed sits between wood.tools and stone.32 so the bot gets a bed BEFORE everything else. Test fixture updated to include a red_bed in post-survive.bed stages. Village / shelter / wheat (#42, #43): - runtime/skills/build-shelter.js: village.build-shelter — real 3×3×3 resumable hut blueprint around the recorded base, places one block per loop, idempotent so an interrupted build resumes correctly, marks each placed block in the owned-blocks ledger. - runtime/skills/deposit-surplus.js: village.deposit-surplus opens the nearest chest and transfers surplus stacks while keeping a reserve of tools/food/bed. - runtime/skills/farm-wheat.js: farm.wheat does one step per call (till adjacent-to-water grass, plant seeds, or harvest ripe wheat). - runtime/curriculum.js: village.shelter milestone after base-site. Scheduler glitch (root of "always wander"): - runtime/bot.js: curriculum + locations are now computed BEFORE runTick. Previously they were stamped AFTER, so reflex.js saw snapshot.curriculum=undefined every tick and fell through to the wander fallback. Verified live: scheduler now dispatches gather.logs/gather.stone/craft.* by id via runSkill. Eat-spam: - runtime/reflex.js: eatReflex now checks inventory for actual food and updates lastEatAt on EVERY dispatch (not only successes), so a failed eat respects the 5 s cooldown instead of firing every tick. npm test 123/123. Validated live on play.xmatic.team (curriculum dispatched gather.logs via runSkill, recover hint switched to wander when no log in range). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
34 lines
1.2 KiB
JavaScript
34 lines
1.2 KiB
JavaScript
import { test } from "node:test";
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import assert from "node:assert/strict";
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import { isWatchableJs } from "./watch-filter.js";
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test("isWatchableJs accepts top-level runtime js", () => {
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assert.equal(isWatchableJs("bot.js"), true);
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assert.equal(isWatchableJs("reflex.js"), true);
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});
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test("isWatchableJs accepts nested skills/social js (recursive watch)", () => {
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assert.equal(isWatchableJs("skills/index.js"), true);
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assert.equal(isWatchableJs("skills/chop-logs.js"), true);
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assert.equal(isWatchableJs("social/intent.js"), true);
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});
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test("isWatchableJs rejects *.test.js everywhere (root of restart storm)", () => {
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assert.equal(isWatchableJs("reflex.test.js"), false);
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assert.equal(isWatchableJs("base-site.test.js"), false);
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assert.equal(isWatchableJs("skills/contract.test.js"), false);
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assert.equal(isWatchableJs("skills/compat.test.js"), false);
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});
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test("isWatchableJs rejects supervisor.js itself", () => {
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assert.equal(isWatchableJs("supervisor.js"), false);
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});
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test("isWatchableJs rejects non-js / empty input", () => {
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assert.equal(isWatchableJs(""), false);
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assert.equal(isWatchableJs(null), false);
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assert.equal(isWatchableJs("notes.md"), false);
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assert.equal(isWatchableJs("config.json"), false);
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});
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