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mayatnikovandClaude Opus 4.7 8bc9b41c01 feat(runtime): cmd:screenshot + cmd:force-incident + prismarine-viewer dep
Three live-verification surfaces on top of v0.1.0:

1. cmd:screenshot { reason?, frames? } → runtime/viewer.takeScreenshot
   - Headless POV render via prismarine-viewer.headless to
     state/<host>/screenshots/<ISO>-<reason>.mp4 (1 frame ≈ ~10 KB).
   - Lazy-loads the heavy GL stack on first call so the bot doesn't pay
     the cost on startup or in TUI-only sessions.
   - Returns { ok, path, error } over IPC LOG event.
   - Known limitation: needs node-canvas. node-canvas v3 (current npm
     default) is incompatible with prismarine-viewer's API; v2 doesn't
     build under Node 24 (node-pre-gyp fail). So today the feature is
     wired and the IPC contract is stable, but the underlying render
     fails fast with "createCanvas is not a function". A future cleanup
     can either fork the renderer or pin a Node 20 toolchain.

2. cmd:force-incident { kind?, reason? } → filePostCritique path
   - Operator-triggered demo of the critic → proposal → auto-improve →
     auto-patch chain. Was previously only observable when the bot
     genuinely got stuck. Now a single IPC call exercises the full
     loop on demand.
   - Verified live 2026-05-26: critic call returned a real, useful
     critique ("attack zombie returns done while target is alive →
     blocks gather.logs"), proposal landed with all sections including
     the Critic block, auto-improve picked it up within 10 s.

3. prismarine-viewer + canvas added to dependencies so npm install
   builds the deps once and the IPC surface is always available.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 16:01:43 +03:00

88 lines
3.0 KiB
JavaScript

// Two viewer surfaces:
// 1. maybeStartViewer(bot) — long-running HTTP browser viewer at
// VIEWER_PORT (optional, opt-in). Useful for live operator
// debugging.
// 2. takeScreenshot(bot, opts) — on-demand headless render of "what
// the bot sees right now" → PNG-equivalent file under
// state/<host>/screenshots/. Drives cmd:screenshot IPC and can be
// embedded in proposal bodies.
//
// Both require prismarine-viewer (npm i prismarine-viewer). If missing,
// each function logs and returns gracefully.
import fs from "node:fs";
import path from "node:path";
import { info, warn } from "./log.js";
import { config, stateDir } from "./config.js";
let started = false;
export async function maybeStartViewer(bot) {
if (started) return;
const port = config.viewerPort;
if (!port) return;
let mineflayerViewer;
try {
({ mineflayer: mineflayerViewer } = await import("prismarine-viewer"));
} catch (e) {
warn("viewer", `VIEWER_PORT=${port} requested but prismarine-viewer is not installed (npm i prismarine-viewer)`);
return;
}
try {
mineflayerViewer(bot, { port, firstPerson: false });
started = true;
info("viewer", `prismarine-viewer listening on http://localhost:${port}`);
} catch (e) {
warn("viewer", `failed to start: ${e?.message ?? e}`);
}
}
// --- On-demand screenshot ---------------------------------------------
const SHOT_DIR = path.join(stateDir, "screenshots");
function ensureShotDir() {
try { fs.mkdirSync(SHOT_DIR, { recursive: true }); } catch {}
}
function shotSlug(reason) {
const ts = new Date().toISOString().replace(/[:.]/g, "-");
const r = String(reason ?? "manual").replace(/[^a-zA-Z0-9_-]+/g, "_").slice(0, 32);
return `${ts}-${r}`;
}
let headlessFn = null;
async function loadHeadless() {
if (headlessFn) return headlessFn;
const mod = await import("prismarine-viewer");
headlessFn = mod.headless ?? mod.default?.headless ?? null;
if (!headlessFn) throw new Error("prismarine-viewer.headless export missing");
return headlessFn;
}
// Take one rendered frame from the bot's POV. prismarine-viewer's
// `headless()` writes an mp4 (1 frame ≈ ~10KB), which we keep as-is —
// any tool that can read mp4 (ffmpeg, mpv, QuickTime) will display it.
// We accept this over rolling our own renderer.
export async function takeScreenshot(bot, { reason = "manual", frames = 1, width = 512, height = 384, viewDistance = 6 } = {}) {
if (!bot) return { ok: false, error: "no bot" };
ensureShotDir();
const outPath = path.join(SHOT_DIR, `${shotSlug(reason)}.mp4`);
let hl;
try { hl = await loadHeadless(); }
catch (e) {
warn("viewer", `headless not available: ${e.message}`);
return { ok: false, error: `viewer load: ${e.message}` };
}
try {
await hl(bot, { output: outPath, frames, width, height, viewDistance });
info("viewer", `screenshot saved: ${outPath} (reason=${reason})`);
return { ok: true, path: outPath, reason };
} catch (e) {
warn("viewer", `screenshot failed: ${e.message}`);
return { ok: false, error: e.message };
}
}
export const _internal = { shotSlug, SHOT_DIR };