* fix(mindcraft-skills): hard timeout on every skill call mc_avoid_enemies (and 7 other tools) wrapped only in safeCall without a withTimeout. When mindcraft's underlying pathfinder/pvp goal couldn't be satisfied, the call never resolved — the Pi tick loop blocked forever. Observed live: mc_avoid_enemies pending >10 minutes after one mc_observe. safeCall now takes timeoutMs (default 30s) and wraps withTimeout itself, so every tool gets a hard ceiling. Per-tool overrides: - goToPosition / goToNearestBlock: 120s / 90s (unchanged from before) - defendSelf / avoidEnemies: 45s - stay: secs*1000 + 10s - craft / consume / pickup / place: 30s - equip: 15s collectBlock still uses its bespoke per-iter 75s loop. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(runtime): script-driven reflex daemon + Ink TUI dashboard Pure-Pi runtime had three failure modes in practice: - slow: 20-60s per decision because LLM was in the hot path - expensive: every tick (defend, eat, idle) paid for a reasoning pass - invisible: required tmux capture-pane to know what the bot was doing New runtime/ layer is a long-running Node daemon that owns the MC connection, ticks a priority-ordered reflex chain (defend > eat > sleep > idle) with NO LLM in the hot path, and exposes status + commands over a Unix-socket IPC. tui/ is an Ink dashboard that attaches over IPC and can detach freely — multiple TUI clients can connect at once. Pi/Codex are still available, but as on-demand escalation: TUI hotkey 'a' spawns `pi -p "<prompt>"` as a subprocess and streams stdout into the dashboard. The self-improvement loop (proposals → operator approval → Pi-driven patch → hot reload) is documented in docs/runtime.md but not yet wired. Reflex bodies are stubs today — they log decisions but don't drive Mineflayer actions yet. The priority chain, IPC contract, and TUI are fully working; subsequent commits will fill in defend/eat/sleep bodies and wire automatic escalation. Run with `npm run bot` + `npm run tui`. Pi-only fallback stays at `npm run agent`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Yuriy Mayatnikov <mayatnikov@me.com> Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
89 lines
2.4 KiB
JavaScript
89 lines
2.4 KiB
JavaScript
// Unix-socket server that exposes the bot to local TUI clients.
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// One server can hold N clients; events are broadcast to all of them.
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// All frames are JSON + newline. See ipc-protocol.js for the contract.
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import fs from "node:fs";
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import net from "node:net";
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import { createLineParser, encodeFrame, EVENT_TYPES } from "./ipc-protocol.js";
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import { socketPath } from "./config.js";
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import { info, warn, recentLogs, onLog } from "./log.js";
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export function createIpcServer({ getStatusSnapshot, onCommand }) {
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// Clean stale socket if a previous run crashed before cleanup.
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try {
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fs.unlinkSync(socketPath);
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} catch (e) {
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if (e.code !== "ENOENT") warn("ipc", `could not unlink stale socket: ${e.message}`);
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}
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const clients = new Set();
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const server = net.createServer((socket) => {
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clients.add(socket);
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info("ipc", `client connected (total=${clients.size})`);
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const send = (type, payload) => {
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try {
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socket.write(encodeFrame({ type, ts: new Date().toISOString(), payload }));
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} catch {}
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};
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// On hello: send current snapshot + recent logs so the TUI can render
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// immediately without waiting for the next tick.
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send(EVENT_TYPES.HELLO, {
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snapshot: getStatusSnapshot(),
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recentLogs: recentLogs(50),
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});
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const parser = createLineParser((obj) => {
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if (obj.__parseError) {
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warn("ipc", `bad frame from client: ${obj.err}`);
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return;
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}
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onCommand?.(obj, send);
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});
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socket.on("data", parser);
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socket.on("close", () => {
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clients.delete(socket);
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info("ipc", `client disconnected (total=${clients.size})`);
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});
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socket.on("error", (err) => {
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warn("ipc", `client error: ${err?.message ?? err}`);
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});
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});
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server.on("error", (err) => {
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warn("ipc", `server error: ${err?.message ?? err}`);
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});
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server.listen(socketPath, () => {
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fs.chmodSync(socketPath, 0o600);
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info("ipc", `listening on ${socketPath}`);
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});
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// Forward every log entry to all subscribed clients.
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const unsubLog = onLog((entry) => broadcast(EVENT_TYPES.LOG, entry));
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function broadcast(type, payload) {
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const frame = encodeFrame({ type, ts: new Date().toISOString(), payload });
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for (const c of clients) {
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try {
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c.write(frame);
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} catch {}
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}
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}
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function close() {
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unsubLog();
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for (const c of clients) c.destroy();
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clients.clear();
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server.close();
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try {
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fs.unlinkSync(socketPath);
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} catch {}
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}
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return { broadcast, close };
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}
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