Five concrete patterns from Voyager and Mindcraft, applied in our shape
without abandoning the git-as-evolution-substrate that makes pepa
distinct. Plus a first multi-agent surface so two bots from the same
repo can share intent.
1. runtime/critic.js (Voyager critic.txt)
- Spawns `pi -p` with a JSON-only critic prompt before a proposal is
written. {reasoning, success, critique}.
- success=true short-circuits the proposal (bot recovered between
detector tripping and now), saving Pi tokens on false positives.
- critique is spliced into the proposal body via attachCritique() so
the downstream auto-patcher has a sharp spec.
- Graceful: pi missing / timeout / unparseable JSON → proposal still
filed without the critic block.
2. scripts/lint-patch.js (Mindcraft coder._lintCode)
- Pre-flight gate between Pi commit and npm test: node --check, dynamic
import (catches missing named exports), regex extraction of
runSkill("id") calls cross-checked against the live registry.
- Cheaper than npm test, fails fast with a clear reason.
3. runtime/stuck-incident.renderActionTemplate (Voyager action_template.txt)
- All proposal bodies now follow the same fixed-section layout: Task /
Last result / Execution error / State / Metrics / Journal /
Scenarios / Critique / Fix / Edit scope / Forbidden.
4. runtime/skill-library.js (Mindcraft skill_library.getRelevantSkillDocs)
- Word-overlap ranking (Mindcraft's offline fallback) — zero deps,
deterministic. auto-patch.js injects top-3 similar skills into the
Pi prompt as "look at these patterns".
5. runtime/modes.js (Mindcraft modes.js)
- Declarative {name, interrupts, on, active, update(ctx)} chain that
runs BEFORE the curriculum each tick.
- Ships self_preservation (low HP → eat/flee), hunger (food<14 → eat),
night_shelter (night + bed in hand → sleep). Cleaner than ad-hoc
lastFleeAttempt cooldowns in reflex.js.
6. runtime/social/conversation.js + cmd:conv-say/conv-recent/conv-list
- File-JSONL topic channel so two bots from the same repo (different
usernames, different host dirs under state/) can append turns and
read peers. Skeleton — multi-agent collaboration on top later.
Differentiator preserved: every Pi-written skill still lands on main via
auto-patch.js (real git branch + smoke gate + cherry-pick). Voyager
keeps skills in a Chroma JSON, Mindcraft keeps them in RAM — pepa keeps
them as versioned source code reviewable in `git log`.
package.json: 0.0.1 → 0.1.0. 174/174 tests pass. README + AGENTS updated.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
51 lines
2.0 KiB
JavaScript
51 lines
2.0 KiB
JavaScript
import { test } from "node:test";
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import assert from "node:assert/strict";
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import { _internal } from "./critic.js";
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test("extractJsonObject: bare object", () => {
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const got = _internal.extractJsonObject('{"reasoning":"x","success":true,"critique":""}');
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assert.equal(got.success, true);
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assert.equal(got.reasoning, "x");
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});
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test("extractJsonObject: fenced markdown", () => {
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const got = _internal.extractJsonObject('```json\n{"reasoning":"a","success":false,"critique":"b"}\n```');
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assert.equal(got.success, false);
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assert.equal(got.critique, "b");
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});
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test("extractJsonObject: leading OUTPUT: prefix", () => {
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const got = _internal.extractJsonObject('OUTPUT:\n{"reasoning":"r","success":true,"critique":""}');
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assert.equal(got.reasoning, "r");
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});
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test("extractJsonObject: junk before object is tolerated", () => {
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const got = _internal.extractJsonObject('Some chatter from Pi.\n{"reasoning":"a","success":true,"critique":""}\nMore chatter.');
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assert.equal(got.success, true);
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});
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test("extractJsonObject: nested braces parse correctly", () => {
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const got = _internal.extractJsonObject('{"reasoning":"nest {a:1}","success":true,"critique":""}');
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assert.equal(got.success, true);
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});
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test("extractJsonObject: garbage returns null, not throw", () => {
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assert.equal(_internal.extractJsonObject("not json at all"), null);
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assert.equal(_internal.extractJsonObject(""), null);
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assert.equal(_internal.extractJsonObject(null), null);
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});
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test("buildUserBlock includes milestone + slim snapshot", () => {
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const s = _internal.buildUserBlock({
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snapshot: { position: { x: 1, y: 2, z: 3 }, health: 10, food: 17, inventory: { dirt: 1 } },
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lastResult: { label: "gather.logs", ok: false, code: "no_target", detail: "no reachable log" },
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scenarioTail: [{ skillId: "gather.logs", ok: false, code: "no_target" }],
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milestone: "chop 1 log",
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kind: "stuck-no_food_source",
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});
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assert.ok(s.includes("chop 1 log"));
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assert.ok(s.includes("no_target"));
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assert.ok(s.startsWith("INPUT:"));
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assert.ok(s.endsWith("OUTPUT:"));
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});
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