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mayatnikov
(Mayatnikov)
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mayatnikov
v0.4.0 vNext — closed-loop world model + settlement contract
#29
by halofourteen was merged
2026-05-28 11:29:40 +03:00
main
v0.4.0
1 / 2
v0.3.1: survival behaviour overhaul — storyline, biome-aware scout, wedge-relocate, food/perf fixes, monitor TUI
#28
by halofourteen was merged
2026-05-28 09:43:57 +03:00
main
v0.3.1
3 / 4
v0.3.0: Maslow + Awareness — self-learning bot with needs ladder, event-driven reflex, and TimeWeb fast advisor
#27
by halofourteen was merged
2026-05-27 19:37:57 +03:00
main
v0.3.0
1 / 3
v0.3.0-rc.3: event-driven awareness + skill pre-emption
#26
by halofourteen was closed
2026-05-27 18:09:44 +03:00
v0.3.0-rc.2
v0.3.0-rc.3
1 / 2
1
v0.3.0-rc.2: manifesto / needs ladder L0-L10
#25
by halofourteen was closed
2026-05-27 18:09:40 +03:00
v0.3.0-rc.1
v0.3.0-rc.2
1 / 2
1
v0.3.0-rc.1: live skill registry + fast advisor scaffold
#24
by halofourteen was closed
2026-05-27 18:09:37 +03:00
main
v0.3.0-rc.1
1 / 2
1
docs: dev/v0.2.0/STATUS.md + rc.1-3 phase checklist update
#23
by halofourteen was merged
2026-05-27 19:37:34 +03:00
main
chore/v0.2.0-status-doc
2 / 2
v0.2.0-rc.3: pillar-up escape + advice in fallback + danger POI
#22
by halofourteen was merged
2026-05-27 15:31:22 +03:00
main
feat/v0.2.0-rc.3-escape
2 / 3
v0.2.0-rc.2: P0 hardening — Pi headless, test isolation, advice fixes
#21
by halofourteen was merged
2026-05-27 14:10:28 +03:00
main
feat/v0.2.0-rc.2-hardening
3 / 3
feat(runtime): curriculum-driven scheduler + Pi banter + base-site (follow-ups)
#20
by halofourteen was merged
2026-05-26 10:46:15 +03:00
main
feat/scheduler-runskill
5 / 5
feat(auto-patch): enforce editScope + npm test smoke gate
#19
by halofourteen was merged
2026-05-26 10:39:18 +03:00
main
feat/auto-patch-edit-scope
feat(runtime): compatibility hardening (Phase 7)
#18
by halofourteen was merged
2026-05-25 22:39:38 +03:00
main
feat/survival-pivot-phase-7
6 / 6
feat(runtime): stuck-incident detector + skill metrics (Phase 6)
#17
by halofourteen was merged
2026-05-25 22:35:01 +03:00
main
feat/survival-pivot-phase-6
7 / 8
feat(runtime): social layer (Phase 5)
#16
by halofourteen was merged
2026-05-25 22:30:48 +03:00
main
feat/survival-pivot-phase-5
6 / 7
feat(runtime): early-game survival curriculum (Phase 3)
#15
by halofourteen was merged
2026-05-25 22:23:33 +03:00
main
feat/survival-pivot-phase-3
5 / 6
feat(runtime): skill substrate + dynamic groups (Phase 2)
#14
by halofourteen was merged
2026-05-25 22:15:57 +03:00
main
feat/survival-pivot-phase-2
7 / 7
feat(runtime): observability + no-progress detector (Phase 1)
#13
by halofourteen was merged
2026-05-25 22:11:13 +03:00
main
feat/survival-pivot-phase-1
4 / 6
feat(runtime): survival-bot pivot — MC chat is dialog-only (Phase 0)
#12
by halofourteen was merged
2026-05-25 22:01:26 +03:00
main
feat/survival-pivot-phase-0
3 / 6
feat(runtime): village progression — crafting, tech-tree, LLM planner
#11
by halofourteen was merged
2026-05-25 17:00:07 +03:00
main
feat/village-tech-tree-planner
1 / 4
feat(runtime): fully autonomous self-healing — no operator approval
#10
by halofourteen was merged
2026-05-25 16:56:03 +03:00
main
feat/autonomous-self-healing
2 / 4
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