OpenClaw is a different paradigm than our Pi-based bridge — messaging-first,
marketplace of pre-built skills (astraopenclaw/minecraft-agent already exists),
self-extension via skill authoring. The operator wants to run an OpenClaw
instance side-by-side with pepa-pi-bot to compare which approach gets to a
visible village faster.
prompts/openclaw-seed.md: single founding-message prompt. Identity, server
credentials inline (secrets via .env, not echoed), goal (small village,
long-horizon), bootstrap checklist (install skill, connect, AuthMe handle,
30-60s autonomous tick, on-death recovery), self-extension permission, hard
safety rules duplicated from AGENTS.md, definition of success ("a week from
now there's a cluster of buildings attributable to you").
Includes operational notes on nickname conflict (only one bot can be on the
server at a time under pepa_bot; suggest pepa_claw for the OpenClaw side),
.env coordination, LLM provider mixing, and a short post-mortem comparison
checklist for after a few hours of both running.
Not invoked by anything in this repo — it's an artefact for cross-runtime
experimentation. Lives in prompts/ alongside the Pi prompts and the
codex-seed-knowledge.md prompt because that folder is the right home for
reusable prompts regardless of which agent consumes them.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
A long-form prompt for a long-context autonomous coding agent (Codex Pro,
Claude Sonnet w/ repo access, etc.) — NOT a Pi prompt. Goal: produce a
comprehensive docs/ knowledge base so the bot doesn't have to rediscover
Mineflayer API surface and core Minecraft mechanics (mobs, biomes,
recipes, ore Y-levels, farming, breeding) every time it tries something
new.
Design constraints baked into the prompt:
- PR-only workflow. Worker agent operates on a feat/knowledge-base
branch; main stays untouched so the live bot is unaffected until the
operator reviews and merges.
- docs/ only. Never write skills/ — that's the bot's notebook; pre-
writing procedural skills kills emergence. Reference material is the
textbook; the bot stays the author of its own procedures.
- One-line AGENTS.md addition pointing to docs/, no broader policy
rewrite. Behaviour change is "consult docs/ before I'll try to learn".
- package.json gets four universal-useful plugins added (collectblock,
auto-eat, tool, armor-manager); statemachine/pvp/blockfinder/viewer
are left for the bot to opt into.
- Concrete definition of done, scope estimate (10-30h), review
checklist for spot-checking hallucinations before merge.
- Re-run triggers documented (MC version bump, Mineflayer major,
new must-have plugin).
Included so future operators / forks can repeat this kind of one-off
seeding without re-deriving the prompt. Lives alongside the Pi prompts
in prompts/, even though it targets a different runtime — the
prompts/ folder is the right home for "reusable prompts" regardless of
which agent consumes them.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three things that together turn the bot from a reactive chat agent into
a goal-driven autonomous one.
1. Memory model (docs/memory-model.md, new). Formal split:
- SHARED knowledge — skills/, extensions/, prompts/, docs/,
.pi/settings.json — committed, community-improvable, portable to any
server.
- PERSONAL memory — state/<MC_HOST>/ — gitignored, per-instance, per-
server. Survives restarts (local disk), doesn't survive a re-clone
(deliberately). Holds goal.md, plan.md, current-task.json,
locations.json, diary/, inventory-log.jsonl, escalations.
Covers resume-after-restart protocol, what "abstract a lesson into a
skill" means, and the two anti-patterns (committing state, gitignoring
shared knowledge).
2. AGENTS.md changes:
- New section "Long-term goal and personal memory" wiring AGENTS.md
directly into state/<MC_HOST>/goal.md + current-task.json with a
pointer to docs/memory-model.md.
- Operating principle #4 ("I'll try to learn") rewritten with
**bias to action**: a pending stub is now a last resort, not a
default. Operator-trusted requests are themselves approval — bot
does not write a stub and wait for a separate "go".
Rationale: today's pyramid task got stuck because the bot wrote
a careful "pending" stub and waited; the operator had to send
"ты ждешь одобрения? можешь стартовать!" before any action. That
extra round-trip is the reflex this rewrite removes.
- Operating principle #5 ("live your best life when idle") expanded
to "goal-driven autonomy" with an explicit 5-level priority order
(operator task > non-op reply > resume current-task.json > next
plan milestone > decompose goal). Memory protocol made concrete:
write current-task.json before every meaningful action, append to
diary, keep locations.json fresh, tick off plan.md.
3. prompts/live-your-life.md (new). Canonical kickoff to switch the
bot into autonomous mode. Numbered concrete asks (re-read three
docs, write plan.md, implement memory protocol, implement
resume-on-restart, start). Includes a "plan.md draft for review"
gate so the operator can shape direction without micromanaging
execution. Designed to be sent after Phase 0/1/operator-trust are
stable and a goal.md exists for the target server.
Companion seed (local-only, NOT in this commit because gitignored):
state/play.xmatic.team_25565/goal.md — "build a small village and
survive long-term, live like a farmer". Lives only on the operator's
machine; a fresh clone won't see it.
README and roadmap updated with the new Phase 3 status (🌱 → 🌿
kickoff) and pointers to the new memory-model doc.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two-tier chat trust:
- Anyone in OPERATOR_USERNAMES (comma-separated, .env-only) is SCOPE-trusted.
The bot skips the "out of scope / not sure where" escalation reflex for
these users and instead applies "I'll try to learn" (Operating principle
#4): attempt, codify into a new skill, or reply with a concrete reason.
- Hard safety rules (no OP, no breaking other players' builds, no .env
leak, no chat spam, no destructive bash) remain ABSOLUTE. Operators get
the same refusal + escalation as anyone else for safety-borderline
requests — with slightly pointed wording, because they should know better.
- No transitive trust: chat-based "trust X for the next hour" / "make Y
an op" requests are themselves safety escalations. Op membership only
flows through .env on disk.
Security caveat documented in .env.example: nickname-based trust is only
safe on servers with identity protection (online-mode UUID or AuthMe).
On pure cracked servers OPERATOR_USERNAMES must stay empty.
- AGENTS.md: new Identity field for OPERATOR_USERNAMES; new Operating
principle #6 "Trusted operators" with the scope-vs-safety split; old
escalation principle renumbered to #7; Control channel section
rewritten with primary/secondary trust distinction.
- .env.example: OPERATOR_USERNAMES placeholder with multi-paragraph
security note covering when the model is and isn't safe.
- prompts/grant-op-trust.md: canonical implementation prompt for the
next Pi pass — re-read AGENTS.md, wire isOperator() into the bridge's
escalation flow, codify into skills/operator-trust.md, reload bridge,
verify with two concrete chat replays (scope vs safety).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Phase 0 (body) is done. The next steps shouldn't be guessed prompt-by-prompt —
write down the order, the judgement principles, and the next concrete
session prompt, so the bot has a coherent direction and the human can
hand it off in one message.
- docs/roadmap.md (new): six phases, each with status, scope, and stretch.
Phase 0 = 🌳 done, Phase 1 = 🌿 in progress, the rest = 🌱.
Explicit non-goals (no PvP, no OP, no cross-server identity).
- AGENTS.md: First-objective section collapsed to a pointer at the
onboarding skill (it's been done). New "What to do, in priority order"
summary citing the roadmap. New top-level "Operating principles"
section: presence, bounded reconnect, hold focus, "I'll try to learn"
reflex, idle = best-life mode, escalate destructive doubt with a
JSONL log under state/<host>/escalations.jsonl.
- prompts/awake-and-live.md (new): canonical kickoff prompt for the
next session. Scopes itself explicitly to phases 1+5+6 and excludes
locomotion (phase 2 needs care, separate session).
- README Status: 🌳 Phase 0 done / 🌱 Phase 1 in progress, links to
roadmap and operating principles.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pi only acts when prompted. New repo users (and the maintainer's future
self) shouldn't have to invent the kickoff message — pin it.
- prompts/bootstrap.md: the canonical first-run message, with rationale
for each clause and guidance for shorter subsequent prompts
- README quickstart: new "Send the first message" subsection that quotes
the bootstrap prompt verbatim and explains what the agent does next
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Initial seed for an autonomous, self-extending Minecraft player powered by
Pi (pi.dev) and Mineflayer.
Includes README, AGENTS.md mandate, .env.example, MIT LICENSE, package.json
with mineflayer + dotenv, and empty skills/ extensions/ prompts/ dirs for
the agent to grow into.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>