v0.2.0-rc.2: P0 hardening — Pi headless, test state isolation, advice fixes (#21)

P0 (correctness):

1. PEPA_HEADLESS=1 guard in extensions/mineflayer-bridge.ts. When `pi -p`
   spawns a subprocess (banter, coach, planner, reflect, auto-patch), the
   bridge no longer attempts a second MC connect — the hybrid runtime
   already owns the nickname. runtime/pi-bridge.js sets the env var on
   every spawn. Root cause of the "two pepa_bot's racing for the slot"
   bug seen in reply-pi stderr.

2. Test state isolation in runtime/config.js. When running under the node
   test runner (detected via execArgv/argv) — or when PEPA_STATE_DIR is
   set — stateDir redirects to /tmp/pepa-test-state-<pid>/. log.js,
   scenario-memory, world-journal, and knowledge.db all follow.
   `npm test` no longer pollutes live scenarios.jsonl, world-journal.jsonl,
   or daily log files. Verified empirically: post-fix run added 0 test
   rows to the live scenarios file. Cleaned ~550 historical test rows
   from live state in the same change.

3. defendReflex outcome reporting (runtime/reflex.js). Previously a
   creeper-rule override marked the lesson succeeded=false BEFORE the
   flee skill returned. Now dispatchDefendFlee accepts {lessonId} and
   the onComplete fires reportAdviceOutcome with the actual flee result.

4. Mode-name → skill-id translation in runtime/coach/advice.js. Pi-coach
   occasionally returns prefer_skill values that are mode names
   ("night_shelter", "self_preservation", "hunger"). normalisePreferSkill
   maps these to SAFE_OVERRIDES entries before dispatch. Also handles
   "tunnel-out", "survive_flee", "survive flee" shapes.

New behavior:

5. Self-reflection loop (runtime/coach/reflect.js). Every 30 min, the
   bot asks Pi: "Are you making progress, or stuck in a loop? What
   should you do differently?" Pi answers with a verdict
   (progress/loop/recovering/idle/emergency), summary, next-action, and
   0-N new lessons. The reflection is written to
   state/<host>/reflections/<ts>.md and lessons land in the DB with
   source="pi-reflect". Rate-limited to 2 calls/hour. Wired through
   bot.js with the existing askPi + lastSnapshot accessor.

Tests: 246/246 green (+9 new: 6 advice mode-name + 4 reflect).

Co-authored-by: Yuriy Mayatnikov <mayatnikov@me.com>
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
This commit was merged in pull request #21.
This commit is contained in:
Yuriy Mayatnikov
2026-05-27 14:10:28 +03:00
committed by GitHub
co-authored by mayatnikov Claude Opus 4.7
parent 042793a53f
commit e84148d189
10 changed files with 517 additions and 13 deletions
+9
View File
@@ -1698,6 +1698,15 @@ export default function mineflayerBridge(pi: ExtensionAPI) {
startupMemoryReviewed = false;
lastHumanChatAt = Date.now();
lastAutonomyPromptAt = 0;
// v0.2.0-rc.2: in headless subprocess mode (banter/coach/planner spawning
// `pi -p`), the hybrid runtime is already holding the MC nickname.
// A second `connect("startup")` would race for the same player slot and
// the server would kick one of them. Skip the bridge entirely.
if (process.env.PEPA_HEADLESS === "1") {
log("startup-skip", "PEPA_HEADLESS=1 — skipping MC bridge (hybrid runtime owns the connection)");
if (ctx.hasUI) ctx.ui.setStatus("mineflayer", "mc: bridged (headless)");
return;
}
try {
const current = ensureConfig();
ensureMemoryLayout(current);