fix(runtime): pin MC_VERSION=1.21.4 + ground-truth probe + close-loop dig
Two-pronged response to user-confirmed "bot stands still, doesn't actually chop" on play.xmatic.team: 1. Pin protocol — .env now sets MC_VERSION=1.21.4. minecraft-data has wrong packet ID mappings for protocol 775 (server 26.1.2 via ViaBackwards 5.9.1) — see mineflayer#3888 and #3717. 1.21.5 also has an enchants decoder bug that breaks bot.dig. 1.21.4 is the last protocol mineflayer 4.37.1 can speak cleanly through VIA. 2. Don't trust dig success — runtime/actions.js chopNearestTree and runtime/skills/gather-stone.js now lookAt(face center)+forceLook, await collectBlock, then re-read the target block. If the log/stone is STILL there, return ok:false code:"silent_dig_failure" and blacklist the position. Prevents the curriculum from reporting "wood.16 in progress" while the world hasn't actually changed. 3. Defensive default — runtime/movement-profiles.js: canDig=false on every profile until dig is confirmed working live. Otherwise pathfinder schedules paths through must-dig blocks and the bot loops. 4. Ground-truth probe — runtime/skills/diagnose-physics.js dispatches forward/jump/dig probes and writes the result to the diary. New IPC command cmd:run-skill lets the operator (or a future curriculum trigger) fire any skill on demand; it waits for the current action to finish before dispatching. /tmp/pepa-runskill.mjs is a one-shot client. Live probe on play.xmatic.team confirmed: forward Δ=0.003 over 2s (BROKEN — server rejects movement packets), jump ΔY=0.42 (likely physics jitter, not a real jump). Strongly suggests an anti-cheat plugin gating bot-style movements server-side — beyond protocol pin. npm test 124/124. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -109,13 +109,29 @@ export const skill = Object.freeze({
|
||||
setMovementsForGather(bot);
|
||||
const pickaxe = await equipBestPickaxe(bot);
|
||||
info("action", `gather.stone: ${target.name} at ${target.position.x},${target.position.y},${target.position.z} (tool=${pickaxe ?? "fists"})`);
|
||||
const targetPos = target.position.clone();
|
||||
try {
|
||||
try {
|
||||
await withTimeout(bot.lookAt(targetPos.offset(0.5, 0.5, 0.5), true), 2_000, "lookAt(stone)");
|
||||
} catch {}
|
||||
await withTimeout(bot.collectBlock.collect(target), 60_000, "collectStone");
|
||||
const after = bot.blockAt(targetPos);
|
||||
if (after && STONE_NAMES.includes(after.name)) {
|
||||
warn("action", `gather.stone reported ok but block still at ${targetPos.x},${targetPos.y},${targetPos.z} — silent dig failure`);
|
||||
const key = `${targetPos.x},${targetPos.y},${targetPos.z}`;
|
||||
blacklist.set(key, Date.now() + BLACKLIST_TTL_MS);
|
||||
return {
|
||||
ok: false,
|
||||
code: "silent_dig_failure",
|
||||
detail: "block still exists after collect — protocol/anti-cheat issue",
|
||||
worldDelta: null,
|
||||
};
|
||||
}
|
||||
return {
|
||||
ok: true,
|
||||
code: "done",
|
||||
detail: { blockType: target.name, at: target.position },
|
||||
worldDelta: { minedAt: target.position, blockType: target.name },
|
||||
detail: { blockType: target.name, at: targetPos },
|
||||
worldDelta: { minedAt: targetPos, blockType: target.name },
|
||||
};
|
||||
} catch (e) {
|
||||
warn("action", `gather.stone failed: ${e.message}`);
|
||||
|
||||
Reference in New Issue
Block a user