feat(v0.3.1): storyline — canonical Minecraft survival quest

The bot has been stuck in a loop for two days:
  acquire-food (fail: no nearby food) → explore.far → pillar-up (fail) → repeat

Diagnosis: manifesto + LLM advisor both correctly identify "you need
food" but neither expresses *what concretely to do next*. Manifesto is
a priority ladder (need-detection), not a narrative arc.

This commit adds the missing narrative layer — an ordered list of
operational steps that mirror the vanilla Minecraft survival path:

  1. orient_self      — Понять где я
  2. first_wood       — Собрать 8 поленьев
  3. crafting_basics  — Сделать верстак и палки
  4. first_tools      — Деревянные орудия
  5. first_food       — Найти первую еду
  6. shelter_minimal  — Простой шелтер с кроватью
  7. stone_tier       — Каменные орудия
  8. food_security    — Запас еды на 16+
  9. iron_age         — Железо и печь
  10. settle_base     — Постоянная база
  11. village_grow    — Развивать деревню (ongoing)

Each step has:
  - completed(snapshot) → bool — detects achievement from snapshot
  - suggestSkill(snapshot) → { skillId, args? } — concrete next dispatch
  - emergencyPause(snapshot) → bool — defers to manifesto L0 alive
    emergencies (low HP near hostile, lava under foot, food = 0)
  - narration_ru — chat-friendly Russian one-liner spoken on entry

Components:

- runtime/goal/storyline.js — 11-step canonical quest catalogue
- runtime/goal/state.js — pickCurrentStep(snapshot) walks the list,
  returns first non-completed step + its suggestion. 3s cache.
  Validates suggestSkill's skillId against the live registry.
- runtime/reflex.js — curriculumReflex dispatch priority is now:
    1. manifesto (L0 alive emergencies always win)
    2. storyline (concrete operational subgoal)
    3. curriculum plan (legacy fallback)
  Tests pass ctx.disableStoryline=true for isolation.
- runtime/bot.js — snapshot.storyStep populated each tick so
  chatter/advisor/reflect observers see the same view.
- runtime/coach/fast-advisor.js — buildUserPrompt now embeds the
  current step + its suggested skill, so LLM advice is anchored
  ("step 5 first_food, storyline wants survive.acquire-food, but
  recent dispatches show it's failing — try explore.far + scout").
- runtime/coach/advisor-trigger.js — forwards ctx.storyStep into
  advise() and logs step id at trigger time.
- runtime/coach/reflect.js — reflection prompt includes storyline
  progress so 30-min self-assessment is anchored.
- runtime/persona/chatter.js — narrates step.narration_ru on
  transition. Rate-limited via existing maybeNarrateRaw().

New operator CLI:

- scripts/show-story.js — fetches the live snapshot via IPC sock and
  prints step progress with ✓/→/ markers, current skill, inventory.
  Falls back to --plain catalogue view when bot offline.

Token cost impact: ~+30 input tokens per advise() call (one extra
line in user prompt). Trivial vs the value of grounding LLM advice
in a concrete narrative.

Operator usage:

  node scripts/show-story.js          # live progress + which step + why
  node scripts/show-story.js --plain  # static catalogue of all 11 steps

Tests: 376 green (was 360, +16 storyline tests).

Also in this branch (already committed): dev/v0.3.1/PRD.md —
LLM prompt cost optimization design doc.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-27 20:36:17 +03:00
co-authored by Claude Opus 4.7
parent 451c0343cb
commit 7f545723b5
12 changed files with 733 additions and 15 deletions
+8 -3
View File
@@ -67,6 +67,7 @@ export async function advise({
recentSkillIds = [],
lessonsTail = [],
activeNeed = null,
storyStep = null,
force = false,
} = {}) {
if (!isAvailable()) {
@@ -83,7 +84,7 @@ export async function advise({
}
const system = buildSystemPrompt();
const user = buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, activeNeed });
const user = buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, activeNeed, storyStep });
_callTimes.push(now);
_lastCallAt = now;
@@ -164,7 +165,7 @@ function buildSystemPrompt() {
].join("\n");
}
function buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, activeNeed }) {
function buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, activeNeed, storyStep }) {
const pos = snapshot?.position;
const inv = snapshot?.inventory ? Object.keys(snapshot.inventory).slice(0, 10).join(", ") : "(empty)";
const recent = (recentSkillIds ?? []).slice(-8).join(" → ") || "(none)";
@@ -172,6 +173,9 @@ function buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, active
const needLine = activeNeed
? `L${activeNeed.need.level} ${activeNeed.need.id} (${activeNeed.need.title}) — manifesto wants ${activeNeed.skillId}`
: "(no active need)";
const storyLine = storyStep
? `step ${storyStep.index + 1} '${storyStep.step.id}' — ${storyStep.step.title}${storyStep.suggestion?.skillId ? ` (storyline wants ${storyStep.suggestion.skillId})` : ""}${storyStep.emergency ? " [EMERGENCY PAUSE]" : ""}`
: "(no current step)";
const hostile = snapshot?.closestHostile
? `${snapshot.closestHostile.name}@${snapshot.closestHostile.distance}b`
: "(none)";
@@ -180,6 +184,7 @@ function buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, active
`Trigger: ${reason}`,
`Position: ${pos ? `(${Math.round(pos.x)}, ${Math.round(pos.y)}, ${Math.round(pos.z)})` : "?"}`,
`HP: ${snapshot?.health ?? "?"} food: ${snapshot?.food ?? "?"} day: ${snapshot?.isDay ? "yes" : "no"}`,
`Storyline progress: ${storyLine}`,
`Active need (Maslow ladder): ${needLine}`,
`Closest hostile: ${hostile}`,
`Active skill: ${snapshot?.activeSkill ?? "(idle)"}`,
@@ -190,7 +195,7 @@ function buildUserPrompt({ snapshot, reason, recentSkillIds, lessonsTail, active
"",
lessons ? `Relevant lessons:\n${lessons}\n` : "",
"What should the bot do RIGHT NOW? Return the JSON decision.",
"Prefer a skill that helps satisfy the active need unless an emergency forces another action.",
"Prefer a skill that advances the current storyline step. If a manifesto emergency fires, that wins over both. Don't repeat a skill that has been failing in the recent dispatches list.",
].filter(Boolean).join("\n");
}