fix(runtime/skills): guard stationary blind fallback

This commit is contained in:
2026-05-26 13:22:30 +03:00
parent 36e547a896
commit 6909715f75
3 changed files with 89 additions and 15 deletions
+14 -1
View File
@@ -454,6 +454,7 @@ export async function wander(bot, radius = 12) {
return { ok: true, detail: { to: { x: tx, y: ty, z: tz }, via: best.name } };
} catch (e) {
warn("action", `wander pathfinder failed: ${e.message} — continuing blind in ${best.name}`);
const beforeBlind = clonePos(bot.entity.position);
try { await bot.look(best.yaw, 0, true); } catch {}
bot.setControlState("forward", true);
bot.setControlState("jump", true);
@@ -463,7 +464,19 @@ export async function wander(bot, radius = 12) {
bot.setControlState("forward", false);
bot.setControlState("jump", false);
}
return { ok: true, detail: { to: { x: tx, y: ty, z: tz }, mode: "blind", via: best.name } };
const moved = horizontalDistance(beforeBlind, bot.entity.position);
if (moved < 0.75) {
info("action", `wander: blind ${best.name} moved only ${moved.toFixed(2)} horizontally → tunnel-out`);
const tunnel = await digEscapeTunnel(bot, { maxSteps: 3, reason: `wander blind ${best.name}` });
const detail = { to: { x: tx, y: ty, z: tz }, mode: "blind", via: best.name, moved, recovery: tunnel.detail ?? null };
if (!tunnel.ok) return { ok: false, code: tunnel.code ?? "wedged", detail, worldDelta: tunnel.worldDelta ?? null };
return { ok: true, detail: { ...(tunnel.detail ?? {}), previousMode: "blind", recovered: true }, worldDelta: tunnel.worldDelta ?? null };
}
return {
ok: true,
detail: { to: { x: tx, y: ty, z: tz }, mode: "blind-moved", previousMode: "blind", via: best.name, moved },
worldDelta: { movedTo: clonePos(bot.entity.position) },
};
}
}