fix(runtime/skills): recover from wedged pits with tunnel-out
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@@ -26,6 +26,7 @@ import { skill as chopLogs } from "./chop-logs.js";
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import { skill as eat } from "./eat.js";
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import { skill as wander } from "./wander.js";
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import { skill as exploreFar } from "./explore-far.js";
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import { skill as tunnelOut } from "./recovery-tunnel-out.js";
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import { skill as diagPhysics } from "./diagnose-physics.js";
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import { skill as gatherStone } from "./gather-stone.js";
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import { skill as gatherWool } from "./gather-wool.js";
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@@ -63,6 +64,7 @@ register(chopLogs);
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register(eat);
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register(wander);
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register(exploreFar);
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register(tunnelOut);
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register(diagPhysics);
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register(gatherStone);
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register(gatherWool);
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