feat(v0.3.0): paradigm shift — TimeWeb-only LLM + persistent advisor trail + improvement queue
This is the rc.4 batch the user requested:
1. Emergency triggers (low HP + close hostile, lava-under-foot)
bypass the long cooldown so the LLM is consulted BEFORE the bot
dies, not after.
2. Active manifesto need is now included in the advisor user prompt
— the LLM picks suggestions that satisfy the bot's current
concrete need (L2 tools_wood → "gather logs nearby" not
"explore further").
3. Every advisor recommendation is persisted to SQLite
(advisor_recommendations table) with full token usage. The
reflex marks 'applied=1' when it dispatches and updates
outcome_ok/code when the dispatch completes. Ground truth for
"is the LLM actually helping" lives in the DB, not in logs.
4. Pi CLI is OUT of every background loop. coach/postmortem and
coach/reflect now go through the same TimeWeb endpoint
fast-advisor uses, via the shared coach/llm-call.js helper.
Pi is reserved for manual operator commands.
5. The LLM (postmortem, reflect, advisor) can flag "structural
gaps" — missing skills/features the operator should implement.
These land in the new improvement_requests table. Dedup by
title bumps `votes` instead of inserting duplicates so the
queue doesn't bloat. Operator views via
`node scripts/list-improvements.js`.
6. A deterministic trigger-tuner runs hourly: reads 24h of
recommendation stats, flags triggers whose success rate is
below 25% (sample ≥ 5) or whose prompts are expensive (>1000
input tokens) with mediocre payoff. Improvements get
source="tuner", category="tuning". No LLM call.
New files:
runtime/coach/llm-call.js — askAnalytical() helper
runtime/coach/trigger-tuner.js — stats → improvements
runtime/coach/trigger-tuner.test.js
scripts/list-improvements.js — operator CLI
Schema additions:
advisor_recommendations: id, ts, trigger_reason, planned_skill,
recommended_skill, action, rationale, active_need, tokens_in,
tokens_out, latency_ms, applied, outcome_ok, outcome_code, outcome_at
improvement_requests: id, ts, source, category, title, description,
context, priority, status, duplicate_of, votes, implemented_at, notes
Renamed env-var consumers:
Pi-coach drainOnce({ askPi }) → drainOnce({ askAnalyticalFn? })
Pi-reflect runOnce({ askPi }) → runOnce({ askAnalyticalFn? })
bot.js attachCoach/attachReflect no longer pass askPi
attachTuner() added to bot.js spawn handler
lessons.source 'pi-coach' → 'timeweb-coach'
lessons.source 'pi-reflect' → 'timeweb-reflect'
Token cost measured live:
~705 input + 45 output = ~750 total per advisor call
worst case @ 6 calls/hour rate cap = ~108K tokens/day
OpenAI gpt-5-mini reference price: ~$0.60/month
Operator usage:
node scripts/list-improvements.js # open queue
node scripts/list-improvements.js --stats # advisor performance
node scripts/list-improvements.js --done 17 "shipped in 0.3.1"
node scripts/list-improvements.js --reject 18 "duplicate"
Tests: 360 green (was 332, +28 new).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -21,6 +21,7 @@
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import { advise, isAvailable as advisorAvailable } from "./fast-advisor.js";
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import { isRegistered } from "../skill-registry.js";
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import { insertRecommendation } from "../knowledge/index.js";
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import { info, warn } from "../log.js";
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const TRIGGER_COOLDOWN_MS = 90_000;
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@@ -28,6 +29,11 @@ const RECOMMENDATION_TTL_MS = 60_000;
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const WEDGED_THRESHOLD_MS = 60_000;
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const REPEAT_THRESHOLD = 4;
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const PREEMPT_WINDOW_MS = 30_000;
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// Emergency triggers — bypass cooldown because waiting another 90s
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// when the bot is about to die is not useful.
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const EMERGENCY_HP = 6;
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const EMERGENCY_HOSTILE_DIST = 8;
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const EMERGENCY_COOLDOWN_MS = 20_000;
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let _lastTriggerAt = 0;
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let _inFlight = false;
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@@ -57,9 +63,6 @@ export function tickAdvisor(ctx, { plannedSkillId } = {}) {
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if (_inFlight) return { fired: false, reason: "in_flight" };
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const now = Date.now();
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if (now - _lastTriggerAt < TRIGGER_COOLDOWN_MS) {
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return { fired: false, reason: "cooldown" };
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}
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// Drop a recommendation that's already aged out.
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if (ctx.advisorRecommendation && now - ctx.advisorRecommendation.at > RECOMMENDATION_TTL_MS) {
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@@ -69,18 +72,42 @@ export function tickAdvisor(ctx, { plannedSkillId } = {}) {
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const reason = detectTrigger(ctx, now, plannedSkillId);
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if (!reason) return { fired: false, reason: "no_trigger" };
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// Emergency triggers use a much shorter cooldown — waiting 90s with
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// HP=4 and a creeper at 3 blocks is exactly when we MUST hit the LLM.
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const isEmergency = reason.startsWith("emergency_");
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const cooldownMs = isEmergency ? EMERGENCY_COOLDOWN_MS : TRIGGER_COOLDOWN_MS;
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if (now - _lastTriggerAt < cooldownMs) {
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return { fired: false, reason: "cooldown" };
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}
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_lastTriggerAt = now;
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_inFlight = true;
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const snapshot = ctx.snapshot ?? null;
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const recentSkillIds = (ctx.recentSkillIds ?? []).slice(-8);
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const activeNeed = ctx.activeNeed ?? null;
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info("advisor-trigger", `firing because ${reason} (planned=${plannedSkillId ?? "?"})`);
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info("advisor-trigger", `firing because ${reason} (planned=${plannedSkillId ?? "?"}, need=${activeNeed?.need?.id ?? "?"})`);
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// Fire-and-forget. The promise's resolution writes ctx.advisorRecommendation.
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advise({ snapshot, reason, recentSkillIds, lessonsTail: ctx.recentLessons ?? [], force: true })
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advise({ snapshot, reason, recentSkillIds, lessonsTail: ctx.recentLessons ?? [], activeNeed, force: true })
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.then((result) => {
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_inFlight = false;
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const needLabel = activeNeed
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? `L${activeNeed.need.level} ${activeNeed.need.id}`
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: null;
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if (result.ok && result.action === "switch_skill" && isRegistered(result.skillId)) {
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const recId = insertRecommendation({
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triggerReason: reason,
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plannedSkill: plannedSkillId ?? null,
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recommendedSkill: result.skillId,
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action: "switch_skill",
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rationale: result.rationale,
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activeNeed: needLabel,
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tokensIn: result.usage?.in,
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tokensOut: result.usage?.out,
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latencyMs: result.latencyMs,
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});
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ctx.advisorRecommendation = {
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id: recId,
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at: Date.now(),
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skillId: result.skillId,
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action: "switch_skill",
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@@ -89,9 +116,21 @@ export function tickAdvisor(ctx, { plannedSkillId } = {}) {
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latencyMs: result.latencyMs,
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usage: result.usage ?? null,
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};
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info("advisor-trigger", `recommendation cached: ${result.skillId} (${result.latencyMs}ms, in=${result.usage?.in ?? "?"}t/out=${result.usage?.out ?? "?"}t)`);
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info("advisor-trigger", `recommendation cached: ${result.skillId} (${result.latencyMs}ms, in=${result.usage?.in ?? "?"}t/out=${result.usage?.out ?? "?"}t, db=${recId ?? "-"})`);
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} else if (result.ok && (result.action === "wait" || result.action === "continue")) {
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const recId = insertRecommendation({
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triggerReason: reason,
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plannedSkill: plannedSkillId ?? null,
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recommendedSkill: null,
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action: result.action,
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rationale: result.rationale,
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activeNeed: needLabel,
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tokensIn: result.usage?.in,
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tokensOut: result.usage?.out,
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latencyMs: result.latencyMs,
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});
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ctx.advisorRecommendation = {
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id: recId,
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at: Date.now(),
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action: result.action,
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rationale: result.rationale,
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@@ -113,6 +152,21 @@ export function tickAdvisor(ctx, { plannedSkillId } = {}) {
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}
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function detectTrigger(ctx, now, plannedSkillId) {
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const snap = ctx.snapshot ?? {};
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// 0. EMERGENCY: low HP + hostile near — call BEFORE the bot dies.
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// Checked first so reason string starts with "emergency_" → bypasses
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// the long trigger cooldown via the caller's isEmergency check.
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const hp = snap.health ?? 20;
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const hostile = snap.closestHostile;
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if (hp <= EMERGENCY_HP && hostile && (hostile.distance ?? Infinity) <= EMERGENCY_HOSTILE_DIST) {
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return `emergency_hp${Math.round(hp)}_${hostile.name ?? "hostile"}@${Math.round(hostile.distance)}`;
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}
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// 0b. EMERGENCY: drowning / lava / lethal fluid
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if (snap.hazards?.footBlock === "lava") {
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return "emergency_lava";
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}
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// 1. Wedged > threshold
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if (ctx.lastSignificantMoveAt && (now - ctx.lastSignificantMoveAt) > WEDGED_THRESHOLD_MS) {
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return `wedged_${Math.round((now - ctx.lastSignificantMoveAt) / 1000)}s`;
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