fix(runtime): wander/explore.far probe-then-go (bot actually moves)

Ground-truth finding (diag.physics):
  forward N:0.03 E:3.38 S:0 W:3.26  → forward WORKS in unobstructed dirs
  jump ΔY=1.25                       → jump WORKS (vanilla height)
  dig untested (no soft block within 6 of spawn)

So the bot CAN move and jump — the previous "stands still" symptom was
our wander/explore code picking blocked random angles and trusting a
pathfinder that times out on this server's terrain. Each retry just
picked another random direction, often the same blocked one.

- runtime/actions.js wander: probe 4 cardinal yaws for 800ms each,
  measure actual Δ, commit to the best one for the remaining budget.
  Falls back to "wedged-jump" (forward+jump 2.5s) only when ALL four
  cardinals are <0.5 blocks.
- runtime/skills/explore-far.js: same probe-then-go shape, scaled to a
  ~48-block long walk in the best direction. Replaces the static
  NE/SE/SW/NW quadrant rotation that ignored what was actually
  walkable.
- runtime/movement-profiles.js: canDig back to true on gather/travel/
  flee. The earlier "everything false" defensive default was based on
  a wrong hypothesis (silent dig failure) — diag.physics + server-side
  inspection (no anti-cheat plugin, spawn-protection=0) showed dig is
  fine.
- runtime/compat.test.js: assertions follow profile defaults.
- runtime/skills/diagnose-physics.js: forward probe now tries 4
  cardinals and returns trials + bestDir + bestDist so it can be used
  to debug "wedged" reports later.

Verified live: bot now actually walks 47 blocks north after
probe.cardinal showed N:2.4 free. First end-to-end real movement on
play.xmatic.team since this session started.

npm test 124/124.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-26 12:05:14 +03:00
co-authored by Claude Opus 4.7
parent 86f0c1799e
commit 0aae5e2e68
5 changed files with 190 additions and 93 deletions
+4 -8
View File
@@ -13,20 +13,16 @@ import { isManMadeBlockName, classifyArea, shouldAvoid } from "./claim-avoidance
// We can't import owned-blocks.js until config-driven stateDir exists,
// so it's tested via an isolated import in a temp dir below.
// 2026-05-26: canDig is FALSE on every profile because bot.dig silently
// fails on the live server (mineflayer #3888 / protocol 775). Once the
// 1.21.4 pin restores real digging, gather/travel/flee profiles can flip
// canDig back to true.
test("movement profile descriptor: gather has canDig=false (silent-dig safeguard)", () => {
test("movement profile descriptor: gather has canDig=true (real dig works)", () => {
const d = describeProfile(PROFILES.GATHER);
assert.equal(d.canDig, false);
assert.equal(d.canDig, true);
assert.equal(d.canPlace, false);
assert.equal(d.allow1by1towers, false);
});
test("movement profile descriptor: flee allows higher drop, canDig=false", () => {
test("movement profile descriptor: flee allows higher drop, canDig=true", () => {
const d = describeProfile(PROFILES.FLEE);
assert.equal(d.canDig, false);
assert.equal(d.canDig, true);
assert.equal(d.maxDropDown, 8);
});