// // GameViewController.swift // snakegame // // Created by Nik Rodionov on 23.06.2020. // Copyright © 2020 nrodionov. All rights reserved. // import UIKit import SpriteKit import GameplayKit class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() // view UIView -> view SKView // self.view as? SKView -> SKView? let v1 = self.view as? SKView if let skView = v1 { let scene = GameScene() scene.scaleMode = .resizeFill skView.presentScene(scene) skView.showsPhysics = true skView.ignoresSiblingOrder = true skView.showsFPS = true skView.showsNodeCount = true } } override var shouldAutorotate: Bool { return true } override var supportedInterfaceOrientations: UIInterfaceOrientationMask { if UIDevice.current.userInterfaceIdiom == .phone { return .allButUpsideDown } else { return .all } } override var prefersStatusBarHidden: Bool { return true } }