initial: dungeon crawler with Bun + TypeScript modular architecture
- 19 TypeScript modules under src/ (constants, entities, room, game, render) - Canvas 2D rendering with dark fantasy palette - Room-based navigation, random 7x7 map generation - Two combat modes: ranged (pistol) and melee (knife) - Wall collision with door opening support - Minimap, HP bar, enemy AI - Bun build pipeline: src/main.ts -> dist/main.js + dist/index.html
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@@ -0,0 +1,17 @@
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{
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"compilerOptions": {
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"target": "ESNext",
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"module": "ESNext",
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"moduleResolution": "bundler",
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"strict": true,
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"noUnusedLocals": false,
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"noUnusedParameters": false,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"outDir": "dist",
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"rootDir": "src",
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"declaration": true,
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"sourceMap": true
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},
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"include": ["src/**/*.ts"]
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}
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