initial: dungeon crawler with Bun + TypeScript modular architecture

- 19 TypeScript modules under src/ (constants, entities, room, game, render)
- Canvas 2D rendering with dark fantasy palette
- Room-based navigation, random 7x7 map generation
- Two combat modes: ranged (pistol) and melee (knife)
- Wall collision with door opening support
- Minimap, HP bar, enemy AI
- Bun build pipeline: src/main.ts -> dist/main.js + dist/index.html
This commit is contained in:
Volodia
2026-06-18 12:55:17 +03:00
commit b947fbb7fb
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{
"name": "dungeon-crawl",
"version": "1.0.0",
"private": true,
"type": "module",
"scripts": {
"dev": "bun build src/main.ts --outdir dist --target browser --watch",
"build": "bun run build.ts",
"serve": "bun build src/main.ts --outdir dist --target browser && cp src/index.html dist/",
"start": "bun run build && echo 'open dist/index.html'"
}
}